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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    So me and my gf decided to make a witchery room for our base. We came up with the idea for a tree. It came out really nice and we wanted to share our creation with you ;) Let us know what you think (and if we could have done it differently/beter)
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Ok i tried making a new world in 0.8.3 first but the robot was still getting stuck trying to chop down wood. I then tried build a and b but they also seem to be having the same problem.\ I (tried to) made a gif that kinda shows what the robot is doing. http://makeagif.com/i/a78vFj As you can...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    That is weird. Perhaps it has something to do with worlds being upgraded from a previous version. I haven't tried starting a new world and see if they work then. I do know that i started my current world in 0.8.2 of regrowth and they were finicky already but not as bad as when i upgraded to...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Uh what? O.o that was a REALLY long sentence.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    1. They are from the modpack itself. The questbook tells you that the pigmen stole the ores and moved it to the nether and that those altars (with the teleposers in the middle) where used to transport the ores. 2. Dunno, i do know that golems work now :) yay!
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Yeah its showing can't grow here on my end. Didn't try reloading the script (didn't know it was a bug). I just ignored the netherwart and make all the netherwart i need through botania, cba to set up a darkroom just for netherwart. Good to know tough that they can and are supposed to grow in...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Ah good to know, now i dont have to rush golems xD
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    So when were boilers changed to make LP boilers more efficient then HP ones. You can get 40 - 50% more bang for your buck when you use LP instead of HP. DAMN i just built 4 36HP liqued boilers(@5760RF/T) and 8 18HP solid Boilers(@5760RF/T). But it seems now i can run 10 36LP liqued...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Looks like your computer is running java 32 bit. Do you have a 64 bit pc? Dont think this pack works on a 32 bit pc. If you do have a 64 bit pc just uninstall all versions of java and just instal the latest version of java 1.8 64 bit.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    This happened to my server as well when we first started. I have no idea why this happened, but it seemed the world got corrupt somehow. We started fresh since we weren't that far in. One advice is to add aroma backup to your server. If this happens again you can just roll it back
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I am no pro at reading crashlogs but seems to me that the server is having troubles with loading bc robots. Maybe something to do with a weird download issue. I did however notice strange behaviours with my robots in my world, no crashes tough. You could try 2 things: Redownload the server and...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Uhm i updated my server yesterday without problem. As far as i can tell it is available on the launcher
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Why not heat them up with creosote oil? Just automate a few coke ovens and store the fluid in rc tanks. On a plus side you get coal coke
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I just found out what a dandelifeon does. Up to this point i was content with endoflames but this is insane! XD more mods should add stuff like this
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I see alot of people mentioning the knapsack trick for the spiritworld. But when im there i dont have the knapsack icon. Also killing myself didnt drop its contents(read this on reddit). So how does this work? Is there a hotkey for the knapsack?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Mekanism adds its own fusion reactor capable of supplying insane amounts of rf. You can use boilers to get you going to that point. More info on the reactor http://wiki.aidancbrady.com/wiki/Fusion_Reactor Edit: just noticed you thought supplying the fermenter was a lot of work. But this...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    As promised here are the pictures ;) and to Raetac the maps are all like they are in the picture i know when i open a gate or something with the map in hand it copies that location and erases the map i put in.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Thats the thing, the farms he is going to isnt on any map i made. I know if you dont specify a area to work in the robots default to harvesting everything in their range. Problem is their range is like someone said above some insane number like 2000 or so. I dont want this since i dont nearly...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Yeah ill post some pictures when i get back from work xD. Anyhow i am setting the gates like rivalyn is saying. Here is a better explanation: On a quartz kinesis pipe i place down a emerald and gate. After this i place down the docking station on the same pipe. I then set the gate to: Redstone...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Me and my gf have this same problem when in water (haven't experienced it with fall damage tough) We avoided this by not being near each other while we were busy in water(couple of chunks seemed to work just fine). Also has anyone noticed bc robots are bugged as hell. The robots completely...