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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Jason, if I remember correctly it's 4 for cells and 5 for input in electrolyzers :)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I think this debuff is long enough it will just destroy the hazmat suit eventually.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    That is correct. And that GT arror may be the dreaded Naquadria or Naquadah arror, with Radiation IV debuff, which will kill you in seconds :)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    http://imgur.com/a/lGFBM Here are 2 screenshots of the setup. Most stuff is hidden because I like to hide conduits pipes etc. 1. screen - mind the hourglass, it's required (at least I couldn't make it work without it). There's essentia jars with instrumentum below. For some reason is...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You're probably trying to macerate damaged armour you get from mobs. Yes, you can put it in manually just fine, but not automatically. You need to repair it first. Don't ask me why it's like that because I don't know. I worked around it by automatically repairing my damaged armour in Thaumic...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Runic shielding? I never said that. However with thaumcraft enchants + its own enchantments I think it's still the best armour to go for.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Maybe noone noticed because noone was so crazy to build mk3 fusion in proper survival (except me and Dlur :D. And I didn't bother to make neutronium). However my SUSTAINED mk3 reaction (which I wanted to make a video about) was working fine a month or 2 ago.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    GT output hatches auto-output into any inventory - fluid conduit, pipe, tank, you name it. They don't care about its throughput, though. So a boiler can ouput 24,000 L/sec into a network of standard fluid conduits and they will handle it just fine. Yes I think it's a bit exploitable but what can...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    The ones that stopped running were probably placed over chunk borders. This happens with multiblocks, so it's always necessary to put a multiblock inside 1 chunk. As for fluid distribution, EnderIO fluid conduits should distribute fluids evenly. When I made a Mk1 reactor, I separated deuterium...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    This happened a few times to me in one of my ME systems. All items "duplicated". But in fact they did not, it just created a ghost copy of each item. If you used this ghost item for anything, after some time it would disappear. So would all the ghost items. So better not touch anything when this...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    This happened to me on server maybe a month ago. I had 2 alchemy golems, then I had 4, and that repeated over time until I had over 20 and got rid of them. Didn't happen again..
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    That was suggested right after release of v3 in June by DarknesShadow and me. Sadly Jason didn't change naquadah reactors. I, too, felt that higher tier naquadah reactors were really cheaty, providing IV and LuV power generation quite early. That's why I went for mk1 reactors even though I...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Don't know. I wouldn't say so, MAYBE default Gendustry. But in IT2 Gendustry was changed a lot, in terms of recipes, power usage and mutagen costs. Also Advanced Mutatron is disabled.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Correct me if I'm wrong, but didn't Miguk use Binnies instead of Gendustry at the time you played together? That would explain why you hate bees so much - Binnies (especially its alveary upgrades) is a lot easier than Gendustry and it can make bees quite OP.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Industrial Apiary without upgrades is exactly like alveary, except it needs 30EU/t. You can insert various upgrades, from which production upgrade is the most powerful - increases production rate by 20%(or is it 40%?) per upgrade, stacking up to 8 times. However it drastically increases power...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'll repeat myself, regardless of the vicious hate I got from some guy above - how many of you guys who throw shit over bees actually dealt with them enough to give opinion? Be honest please. I try to not shout "nerf X" if I don't know enough about X. Example: I think that Logistic Pipes are OP...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thaumostatic Spire? I've been using it for months without any problems. Other players using it on our server also didn't have issues.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Oh God, there we go again.. bee-talk. I've been through this many times, and from what I observed the people that call bees OP usually don't know much about them, nor have they tried them enough to be able to give a valid opinion. I've been doing bees many times, in many modpacks. This modpack...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Yeah about that.. I'm going to summon @BloodAsp here. I think it doesn't make sense. Why would we have to cover all sides? Because of wind? We don't have wind in Minecraft. Also this isn't stated anywhere, so it leads to problems like this, where a player who isn't an idiot and knows something...