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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hi, my name is Timeslice and I approve this product and/or service. On a related note could you finally promote 2.1.6 to recommended so that people like @JoeVengence will update? :p
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    [1.7.10] AgriCraft

    Is it possible to set the seed tier higher than 5? I'm looking to get a growth rate similar to ender-lillies, and tier 5 isn't it.
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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    Can we get the pack code for this pack? The FTB launcher is currently being stupid and only displaying third party packs that I've manually added. *edit* Looks like they got it sorted.
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    [1.7.10] AgriCraft

    My bad, I should have said "custom lighting restrictions". Can I make a custom crop that, for example, only grows in 12+ light?
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    [1.7.10] AgriCraft

    Do you support lighting level restrictions/requirements, ala IC2 redwheat?
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    [1.7.10] AgriCraft

    That's in the CodeChickenCore.cfg
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    [1.7.10] AgriCraft

    If you're using the ore dictionary then it should probably be fine (assuming you meant both the metal and the ore); greg is pretty religious about putting everything in the ore dictionary. Just in case, a config option to disable base blocks would be quite nice.
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    [1.7.10] AgriCraft

    Also, I'm playing in a modpack that had infinite water disabled, so that got me thinking that I might want to use the irrigation system to water my plants. I live sort of close to a water source, and I'm wondering if irrigating from agricraft rain tanks is going to cut it, or if I'm still better...
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    [1.7.10] AgriCraft

    You mention that your mod will automatically add crops (and ore requirements) for mod metals. Does this work for gregtech ores, which are (non-ticking) MetaTileEntities? One of the annoying things about IC2 crops is I can't grow gold or iron because they require the ore underneath, but the GT...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm curious to know what you like to consider "complete". On an unrelated note can anyone confirm finding Naquadah in The End yet? I've travelled quite a bit and haven't found any.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I wouldn't call it easy mode, as there are alot more "junk" ores too, although it's still easier. The other downside is that the PFAA ore textures are pretty ugly. That's subjective though, so you might not care.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    First off: RC tanks automatically output from the bottom, so put your GT pipes there. Also, BR is currently using a buggy amount of water (about 160 times more than it's supposed to), but this won't be fixed until BR gets to alpha 5. Unless you're using a BR closed loop, you just aren't going to...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Yet another reason I don't like BoP :P
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Personally I like to use PHC water buckets and dirt. I put 32 buckets, 32 dirt, and then 32 clay into the crucible, and get 64 clay back with no leftovers.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Well, it depends on if you're talking about nether quartz, certus quartz, or quartzite. However I believe you can make a pickaxe head with all three of them. Try to remember that due to the materials system you can make GT tool parts with nearly any material, with a few exceptions by tool (no...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    The universal macerator IS a pulverizer, except that it doesn't have all four output slots, which doesn't matter for ore processing.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    What happened to the recipe for getting these out of the wiremill?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I find the electromagnetic separator to be a superior machine for extracting gold out of magnetite and iron out of limonite. Once you have a pulverizer (HV+ macerator) whether or not you use the thermal centrifuge really depends on if you want the byproduct from pulverizing the thermal ore, or...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    If you have this problem again, go to the NEI inventory options menu, and in the top right you should see a "World" button (or is it "Global"?). That will take you to a screen that looks almost exactly the same, but with a [W] button to the left of all the options. If the [W] is active, then...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Reinforcements II is actually having you place the golems at the eastern and western-most points, not the northern and southern-most points.