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  1. K

    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Ok it crashes on connection to the refinery itself... just tried it again...
  2. K

    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    HI GreatOrator here is the crash when i try to launch after i placed the fluid extraction tube on the refinery and it accidentally connected to the modular flowerpot crafting block as well.
  3. K

    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Yes - i copied the level.dat... i thought that was on the list to copy over :(
  4. K

    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Well those paintings are still wrong for me... i deleted the whole TolkienCraft II folder and let the launcher re-download, then copied over only the things i needed to keep my progress. Not sure why it's mixed up in railcraft / bibliocraft configs. It's ID 2083 i think - which based on the...
  5. K

    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    If it was our data i would think it would affect all ores... rather than just lead... too odd.
  6. K

    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Well i need to toss a bunch of blocks of lead :) I need to keep 2 blocks and 4 ingots and toss everything else... i'm tempted to test smelting an ingot itself and see what happens... Edit - throwing in one lead ingot (railcraft 5494:3) made a full block. i don't have any ore left to say...
  7. K

    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    It's happening all the time on just the lead ore. Maybe Val could test that one in her game as well. Yes, the loading screen is very nice :)
  8. K

    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    If i put in 1 lead ore it shows two liquid ingots in the controller... i pour it into the basin and it shows amount 144/144 but makes a full block. It didn't happen with the copper i did a moment before this. Edit to add - just tried 9 iron ore and it worked correctly. The basin showed...
  9. K

    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Interesting bug... i put in 9 lead ore in the smeltery... each one is making 2 blocks of lead... it says 18 ingots - but you pour it into the casting basin and you get a full block for each
  10. K

    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Also - to update and keep both HQM and NPC quest progress you mentioned copying config files... which would those be :)
  11. K

    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Yay finally starting on the new version... but i am in the castle in the hallway and in His Royal Highness's throneroom and i see a lot of wire support frames.. did something happen with a block id? I'm guessing they were paintings or something? (sorry if this is mentioned already - i looked...
  12. K

    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I was able to get in to my crashed world as well after removing alchemical bling.. Thanks so much GO - I am in the process of moving my chests and stuff to a safe point now for the map update.
  13. K

    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Exactly the crash i had - same block type - just a different location over there...
  14. K

    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Hi GreatOrator - i know you fixed the numbers for the king's quest for mobs.. but the text still said the kings wants me to kill 50.. etc... not sure of the exact verbiage. Loving the pack though! :)