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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Sorry guys /o\ Yes indeed, Terraria kept me a bit too busy :P I'm not getting any email notifications from new posts her for some reason. I'll get to work on the new update this week, so hopefully that will fix some of your issues too.
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Hmm if you wanna be super amazing and do some testing, you could try to download the latest dragonapi, rotarycraft, reactorcraft and electricraft from reikas site and update them on your server/client to see if it's fixed already (he has a few new versions out). If you are using Funky...
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Alright here is a temporary fix for the curtain problem. Download this file: https://dl.dropboxusercontent.com/u/1658875/SeriousPack/Misc.zip Extract the zip file into the minecraft/scripts folder and override the existing Misc.zs file. If you don't know how to access the minecraft folder...
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Oh sorry about that, i'll add a custom recipe and post it here, probably faster than waiting for an update to be uploaded.
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    SeriousPack 1.6.5 is out! I call this the "God damnit Reika!!!" update. Changes: Updated Reika's mods Hope it fixes some things you guys had issues with before! And as always, make backups first. -SC
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    I thought so too but when i added it to my server only, it wouldn't let me connect, complaining that Insomnia is missing from the client.
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Timing hehe. Glad to hear that the other 2 mods work fine with the pack. Haven't had a chance to look into it yet but will soon :)
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Version 1.6.4 is out now! Updated bunch of mods added immersive integration added insomnia to prevent people from sleeping (feel free to delete it if you don't like it) added recipe to craft wooden ties using immersive engineering creosote oil Growthcraft should no longer crash when using the...
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Happy to hear you enjoy the pack :D I will take a look at the mods and see if i think they would fit/like them. In the mean time you could probably just add them to your mods folder, can't guarantee that they are compatible with the rest though. Like try2bcool mentioned, make sure you remove...
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Awesome, glad there was a fix. I wonder if they move that fix into the "official" release soon.
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Awesome, thanks for making those recipes! Seems fine to me, will add it to the scripts.
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Do you have the seed for the world you generated that had the pocket plane in the overworld, and maybe even the coordinates? Then i'm gonna give it a shot. I changed the biomes of plenty id for mapple woods to 200, was 69 before which is the pocket plane dimensions id.
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Yeah i think 1.1.1 doesn't have the pocket dimension. I'll check if some of the IDs overlap with Biomes o Plenty, changing that might fix it, but would probably corrupt pre-generated pocket dimensions, not sure.
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    I assume there is a chunkloader in your base too? Does this also happen if you go to the nether, or just when going to space (at least i think you went to space, low gravity :P). But yeah submitting a bug report might not be a bad idea.
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    I dunno if reverting will break anything. But i connected to the updated server with a client that had the previous forge version )1395 i think, have to double check) by accident and it was fine. Might be worth testing.
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    I don't know if Tiny Potato would approve :(
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Ender IO used to cause issues in the past, but not sure if they still do (doubt it). But since you said both don't work, i assume it's a general bug. Have you seen that being mentioned on the ae2 github? One thing i noticed is that vis relays from thaumcraft now tend to disconnect again too...
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Are you using the normal AE cables or ender io ones? I haven't setup an AE system on my current map yet, but someone who plays on it has, i'll see if he has any problems with it as well
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Ah yeah i noticed that on my sag mill too, it worked but it didn't show the progress of it. No new version of ender io yet unfortunately. Glad to hear! The reason i added spice of life is because there is a lot of food in the pack and most of it would be useless if all you have to do is eat...
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    SeriousPack v1.6.3 is out now! Updated pretty much every mod that i found (Reika's stuff wasn't ready yet, will upgrade to V7 when it comes out). Added Immersive Engineering (woohoo!) I am not sure if factorization works now, haven't had a chance to test it yet (Edit: Just gave it a shot on...