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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    @GreatOrator Before I forget (again), did you have a chance to look at enabling underground maps? I miss that... :) (And yes, I'm going to bed. I have a mind where if I think of something I have to write it down or otherwise make note of it or I'll not be able to sleep. >.>) Hm that sounds...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Is it night? He sleeps. Wait til morning. :P
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Ok well I tested with a Thermal Foundation one - and 1 ore gave me 2 blocks of lead while claiming to be 2 ingots inside the smeltery. The same happened with the white stone colored Artifice lead ore. I melted a 2nd one of each, and if I put the liquid into an ingot mold instead of the casting...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I'll go test it now. Just finished looking around to make sure it all looked good for the update (ie I didn't mess something up :P). I'll have to cheat myself in a lead ore to test, but I'll do that then toss the results. :P@kittana Which lead ore is it? Or have you tried more than one kind...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    2.0.8 @GreatOrator I like the new colored title in the lower LH corner of the start up screen. Easy to see without being intrusive. :) Plus, you know, colors. ;) The new world started me in the correct location with the correct inventory. :) Now to get my stuff copied over... o_O ...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    All righty then, I'll see about doing that right now while I'm still somewhat cognizant of my surroundings. ;)
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Ooo yes, I'd like to keep that progress too. :P
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Speaking of 2.0.8, I assume we should do the same update procedure as for 2.0.7 in order to keep our personal part of the map / goods intact?
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Whoooo! Sorry I didn't see this until just before starting the stream so no Hangouts this morning alas!
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Excellent. :) On that note, how do you feel about hungry nodes? :P
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I don't know if you've looked at the Thaumcraft config file to tweak it already or not, but I just wanted to let you know I'm going to change it to 'easy' mode for myself. Warning: Thaumcraft Mini-Game rant ahead... I've done the research one too many times the long way with the older system...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Yea, you'd think that copying my level.dat would fix it but it didn't. Eh. I got it sorted - based on @Garret Jax 's post I went back and tried again. For some reason, once I clicked Global to World, then set the world to Recipe mode, then exited inventory, when I went back in I was now in...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Just a guess here since the zip file only contains a level.dat file, but the zip file is to correct the starting issues for a new world entirely, not for people like me who already have a level.dat file of their own, and are getting stuck in NEI creative, right? :p Well, I'll try it again...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Version 2.0.7 Okay, I can confirm that @lbjodom 's issue occurred for me too - basically when you first go into the newly generated world, you start in creative with all of GreatOrator's nifty tools. ;) So for a new player, there is that issue you'll need to address, GreatOrator. I followed...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Hrm, isn't that the same error we saw last time they updated the pack?
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Hm speaking of not up yet... :( Wonder if it's gotten lost in the cracks? And yeah. work has a bad habit of interrupting what you want to do, doesn't it? :P
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I need to take a midstream break today to make supper for the hubby, so if its up during that period, I should have time to update before the 2nd half of the stream. Worst case, I'll update for tomorrow's stream. Unless, of course, it isn't up then yet either. :P
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    That is fantastic! I was hoping it would recover your world for you. :)
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Awesome @Garret Jax! :) If only I could clone myself, I'd love to build a town. :P I'm looking forward to seeing what people come up with! And, alas, as of 11:10am MDT, no 2.0.7 on the FTB Launcher. :/ I hope it shows up in the next couple of hours or I won't have time to do the copy etc...