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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Anyone for a round of "It's Not My Problem" mod tennis? :/
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    You're welcome. :) Here's the link for the backpack crash: http://pastebin.com/fehijnSg
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Version: 2.0.6 I removed Alchemical Bling and tested. Results: No crash. I reverted the save, put the mod back, and retested: Crash. So... I think that answers your question. :p Sorry I didn't get this tested til today. I think I'm gonna remove Alchemical Bling... at least til they fix the...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Hey GreatOrator, you said you had or were going to add a backup mod to the pack? I was just wondering, because if I'm misremembering, adding int AromaBackup (+ Aroma1997Core) might be a thing... ;) ...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I initially re-logged after the crash - had to do it twice but 2nd time it worked. When I accidentally re-triggered the crash, I had to go back to backup as the previous method of re-logging twice didn't work. So.. it can be problematic. After my stream today I can try disabling it (after...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Thank ya! I was able to recover from it, fortunately. I made extra backups just in case when I was finishing flying around the base. ;) I hope Kitt was able to recover as well! Thanks for reporting it to the mod dev. For now I'll just avoid that area and hope I don't have another one generated...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    2.0.6 21Sept14 Hey GreatOrator, got something for you. I was flying (bat'a bat'a bat'a) at the edges of my new base just to generate the chunks around it, and I found something that crashed me. Every time I go near a certain area of the map I crash, and I get the same crash info re...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Hey, GreatOrator - I couldn't find a way to modify rpg hud location - it doesn't seem to have a config file, so I went back to the original you'd set up. However, I did edit Waila.cfg to move the info box down and shrink it a bit. These are the lines I modified (might need to finetune, but at...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    2.0.6 * a random empty chest sitting in the king's courtyard area around -133, 1130 (forgot to note exact coords when I saw it and before I picked it up). * the full pattern chest texture has gone weird (not the half slab one) - the black boarders are now transparent. Not sure if this is your...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    At first blush, copying the backpacks folder along with the level.dat file seems to have brought over all my goodies as planned and I can see them in my backpacks. Whoot! I'm going to try get the quest stage up to where I was in the old world before I totter off to bed so I'll post if I run into...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Thanks so much for trying to have it ready, GreatOrator. Things happen! I do appreciate that you tried. In any case, I was able to get in game for the last half hour of the stream. I did run into one issue though related to trying to keep my stuff: I put all my goods into big backpacks, but...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Yes, I'm in. I'll let you know if anything else crops up. :) Thank ya!
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    It seems to be working now, just downloading and about to run it.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Okay trying it now ETA: I redownloaded the launcher file again, and it is still giving me the same error. :(
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Going to stream Sims 3 til you are ready, GreatOrator, with a quick update. Contact me in stream chat please, as I can only have so much open on my monitors at a time. ;) Thanks so much! Val
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Yea I think I need a quick update. :/ I even got an error trying to report the error on support ftb :P 500 Server Error sorry, system error
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I'm hoping this is due to it being updated. Based on previous error reports on the FTB tech forum that are similar, simply waiting and trying again fixed it - well, from a user's perspective anyway! I'll check again in a bit. I sure hope its sorted before 2pm MDT tho, I have a stream to start...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Hm having an issue getting the launcher to load up. I'm going to try with a fresh FTB install and see if that works, but here is the message I'm getting: Loading modpack information for tolkienadv2.xml... Exception reading modpack file...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Yay for the update. :) I knew building anywhere near or in the city would get turfed, but I figured until things stabilize and you have a way of us keeping builds outside the pack region it doesn't really matter what I do, or where. It'll all get stomped on for the time being. Thanks for the...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Version: 2.0.5Val * mobs that appear at night don't start burning in the day until they actually move This is a problem when its a skeleton - it shotguns you until you get close enough to make it move :/ I confirmed that this happened every MC day for about 3 days (at which point I stopped...