Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. K

    In your next Direwolf20 build, will you bother with IC2?

    Having only done it twice, perhaps I've yet to hit the breaking point. I just enjoyed round 1 so much. And I've yet to make an epic research room. But I can see how doing metal transmutation 800x over is no fun. And I hate how sometimes you get "locked" onto stuff like the theory of everything...
  2. K

    In your next Direwolf20 build, will you bother with IC2?

    If you've done it once you should be able to do it again in 1/4 the time and resources. You just need to design the right kind of research room. Hence my complaint about aspect boosting discoverability.
  3. K

    In your next Direwolf20 build, will you bother with IC2?

    All this talk about hating on Thaumcraft's research system, but I rather liked it. What I liked the most about it is that if you sat down and began to make a notebook of what had what aspects you were rewarded immensely. The only thing I think could be improved is discoverability around research...
  4. K

    Ultimate Pack

    These are super new. Gotta add to dat pack. I wish there was ANY documentation on how expensive they are so I could have some basis for comparison to TE machines.
  5. K

    Your thoughts on the Technic Platform?

    Do I really have to rationalize basic respect for people giving you something? Here's one outcome: they become disillusioned and frustrated and, having learned nothing from the experience, cease producing the valuable thing you liked enough to use in ways they asked you not to. Bad outcomes for...
  6. K

    Your thoughts on the Technic Platform?

    Let's talk about this for a second. In many cases you're "right" that you can find ways to use the author's work as a social tool, and in the process you and the author can both gain repute. However, it still makes you a leech. Ultimately, we have to respect the authors wishes as best we can. If...
  7. K

    Ultimate & greg changes

    Yeah. AE is unlocked as soon as you can build an assembly table, and that's better than everything ever. Even one ME chest is enough early on.
  8. K

    Ultimate Pack

    I actually think GregTech is a pretty neat mod if it's balanced right. I'm starting to understand how it does tiered "unlocking" where the first instance of a machine is crazy expensive but subsequently opens up a ton of options. If someone made a macerator and electric furnace with automatic...
  9. K

    Ultimate Pack

    Erhem. Lozors: lasers placed low to the ground by people who are IRCing at the same time. Discuss.
  10. K

    Ultimate Pack

    Greg seems to be softening on that technic pack stuff, btw. I think the buzz around technic launcher is that it's such a good idea that everyone is gonna have to let bygones be bygones. Quite frankly, the FTB launcher is an ugly and awkward beast by comparison. Good UX is not easy, so that isn't...
  11. K

    In your next Direwolf20 build, will you bother with IC2?

    Yeah it's early tech. But the first time you come back with a load of stone you immediately realize you desperately want to double ore automatically. :) But given that this tool exists, I'm considering turning off GT expensive macerators on our server. It seems increasingly like ore doubling...
  12. K

    In your next Direwolf20 build, will you bother with IC2?

    Yeah, multi-modpack design is hard. Every time someone bashes EE2, I cringe. It's crazy difficult. You might want to, perhaps, support a few recipe sets as guidelines and then provide easy config options or a simple API for injecting recipes so other mods or maintainers can do so. Personally...
  13. K

    In your next Direwolf20 build, will you bother with IC2?

    Well for example, instead of making some basic flight stuff I made an electric jetpack. Which is sad because it sucks all the oxygen out of the room for the low-tech flight options that I used in my other non-gt playthroughs. I will probably never install the parachute in a GT world, but in my...
  14. K

    In your next Direwolf20 build, will you bother with IC2?

    While you're about, would you care talking about where you see an MPS fitting in relation to the tech progression curve? You can talk design here, we promise to behave. :) I've been playing in an GT world, and it's interesting how the GT recipies put it solidly in the late mitd-game, but the...
  15. K

    In your next Direwolf20 build, will you bother with IC2?

    Fair enough! I wrote that before you made that change. :) Before the leg upgrades, haste was pretty necessary to remain competitive.
  16. K

    Mindcrack to Direwolf: A Machines to Magic Story

    Removing mods is much harder than adding them. General rule: don't do it. Next time just consider making your own custom modset. It's not terribly difficult for cross-FTB mods; they've done the work for you.
  17. K

    Your thoughts on the Technic Platform?

    All of those modpacks grant private modpack distribution and um, which one doesn't grant public modpacks? Railcraft? I think Forestry and GT do now.
  18. K

    Your thoughts on the Technic Platform?

    The thing is, nearly every mod gives permission to run private server modpacks. Technic's Platform is just a rational extension of that. If some champion modpack emerges that everyone wants (the way tekkit itself was) then they will naturally need to change their policy as they transition. But...
  19. K

    Mindcrack to Direwolf: A Machines to Magic Story

    We're about to start some Let's plays with an FTB derivative pack. Hopefully we can do better. :)
  20. K

    Ultimate Pack

    You should ask for your money back.