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  1. Hoff

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Kill a wither(s) and perform the activation ritual on a sigil they have a chance to drop.
  2. Hoff

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Drop them on the ground. The mob drops tend to have odd meta data for some reason. Similarly creeper seeds picked up by a player will have metadata 2 while ones gathered from say a grinder have metadata 18. It's a bunch of silliness.
  3. Hoff

    Tech Mods: Missing the Point

    So use mine/modtweaker. The default baseline isn't up to us and I think pressuring a mod dev to change what he thinks it should be is pretty lame especially when there's a way when we can change it ourselves to suit what it is we want. Personally I like it the way it is. Obsidian(with chisel)...
  4. Hoff

    Tech Mods: Missing the Point

    But you have... interesting tastes. jk :p There are various ways to gate TE's obsidian gen though if you really wanted to.
  5. Hoff

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    The ways to exploit free water are fairly commonly known and have even been said in the thread multiple times and have been in several youtube LPs. People will find ways to "cheat" if they so desire but that effects no one else. The water glitch is hardly a reason to move on. They could just as...
  6. Hoff

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Working as intended™ If you want it to work like it did in previous versions then change the following: ...\FTB minecraft\CrashLanding\minecraft\config\ZombieAwareness\general.cfg Change I:tickRateAILoop=600 To I:tickRateAILoop=10 Yes. Much understatement. I really am absolutely...
  7. Hoff

    Crash Landing reward bags?

    Crash landing isn't really meant to have much "randomness" to it. It's a very straight forward "storyline" if you wanna call it that.
  8. Hoff

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    The sync area need to be chunkloaded. I'd suggest just going down to bedrock under your base in creative and placing a chunk loader and creative cell from MFR and TE respectively. Also set the loader to the max size(3x3 I believe).
  9. Hoff

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    You say it like you're saying something new. The situation is exactly as I described. You can automate virtually everything, except any plastic that is used in pressure chamber recipes that you will have automated, in a single chamber. And I fail to see how "plastic" doesn't include every...
  10. Hoff

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Redstone cells in the city have their input/output set to 0. To change this simply click or shift click on the + signs in the GUI. Technically he did; it can't be properly done. You could process all but a few things in a single pressure chamber. Namely plastics that are used in pressure...
  11. Hoff

    moments you realize you majorly overkilled

    I was looking for a fun game to waste a bit of time on. I tried minecraft.
  12. Hoff

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Any block, within a certain distance, 1 block above a sapling will prevent growth IIRC.
  13. Hoff

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Do you think 1.7 comes without bugs? TE ducts/conduits are non-existent is one of the main things that comes to mind. Beyond that it takes a complete rebuild of everything.
  14. Hoff

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    There are many reasons not to as well. It eventually should(imo) come down to it being either convenience to update or necessity. If the later then update if the former then don't.
  15. Hoff

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I have a feeling perhaps, since the AA is a fake player, Perhaps it's triggering a hole in the item HUD code and causing a null pointer when it attempts to send the message to the player about gaining an item or something to that extent. Hard to say though.
  16. Hoff

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    For the first bit: Molten metal is a possibility. If it works might be a good way to purge morning mobs as well. Something like dumping boiling oil down castle walls in the Medieval days. The more important part was how they were automated. Specifically the sieve.
  17. Hoff

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Nothing seems to stand out in console either. Do you have any automation setup in that world?
  18. Hoff

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Could you post the console log from the crash instance as well?
  19. Hoff

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I've had this crash CTD me a few times but never delete a world. Not sure why the item pick up HUD would cause it though.