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  1. M

    What's new in modded minecraft today?

    1. Not blind loyalty to one dev. If he did something dickish I would admit it, same as when I said that Player did something wrong about the whole RF jetpack thing. 2. Believe me, I have tried without. I played Agrarian Skies for a few hours, but I didn't include it due to me not thinking I had...
  2. M

    What's new in modded minecraft today?

    Then by that logic he isn't selling. Again, he has said before that he doesn't care if people use his mod or not (clearly this is the case). Greg is nothing compared to these people. He isn't the worst person, but he isn't the best. If you got to know him for him, rather than his mod, he's a...
  3. M

    What's new in modded minecraft today?

    I'd say this definately isn't the case for me. I've never started GT the same way twice. Sometimes I don't even start with it at all, I'd go into railcraft ore processing and then go into GT. Just depends on how I'm feeling. I'd say selling not as in we're paying for it, but selling as in...
  4. M

    What's new in modded minecraft today?

    I don't see how GT is different from other mods in that regard. Anytime I play GT, there is a machine that I will always build first, because it's the easiest path to take. If I wanted to, I could do things out of order, but that isn't the best way to go about it, time and material wise. I don't...
  5. M

    What's new in modded minecraft today?

    His ores aren't really incompatible. They work in a furnace/macerator/pulveriser/anything else like other mods, basically functioning as the vanilla variant of that ore. I hope he doesn't go full conversion, and I don't think he'd want to anyway. He loves stuff like AE and railcraft and...
  6. M

    Update on the Future of FTB Modpacks in 1.7

    To further explain, Greg has had his own E-net in place for a while, which is used by the machines internally, but it has 1:1 conversion from regular EU. Greg is now making that more prominent in 1.7, and adding many many different types of cables to interact with this, each with their own...
  7. M

    So this whole Gregtech thing.

    Agreed, it was acually quite fun (until it stopped updating).
  8. M

    So this whole Gregtech thing.

    For you to be able to use it, maybe. Why should the mod come in easymode defualt, when the mod is designed not to be (the configs are there for convenience). Since everyone configures it different amounts (not event needs to configure it completely as you say), best to leave it default and let...
  9. M

    Mod Pack Update

    I was wondering that too, I really hope its a mistake on their part, and not the finalised config....
  10. M

    Mod Pack Update

    Most mods will have a 'final' update before 1.6, they won't leave it broken on the previous version.
  11. M

    Greg Tech Gas Turbine

    In this video, he explains how to build one, and how to generate power from it. (go to 4 minutes)
  12. M

    Mod Pack Update

    Umm, you can afford to make machine blocks....... Not really that difficult. So what, that's 8 refined iron plates, which is 16 refined iron + six of either bronze, steel or refined iron (just go looking in dungeon chests/villagers for 10 minutes, enough steel and bronze for this, and remember...
  13. M

    Mod Pack Update

    Small tiny suggestion for something I found when looking around in 0.8 wgt. Maybe possibly disable plugins for forestry on GT packs if you want to its all up you..... As some of the values of EU generation are way above the regulars, and they make some of gregs machines obsolete... Just a...
  14. M

    Mod Pack Update

    Ok, firstly, I agree with there being no information on the buttons, but a quick 10 second search on reddit (http://www.reddit.com/r/feedthebeast/search?q=buttons gregtech&restrict_sr=on) found exactly what you are looking for. Secondly, about the upgrades. Look at Tinkers Construct. They have...
  15. M

    Mod Pack Update

    Yea, and its adding more features (the automation), so I dont see what the problem is..... Although I dont know why there are no advanced machines, I could probably guess it has something to do with the fact that they 'dont work' with the vision of Gregtech (but I dont know why not for NGT pack)
  16. M

    Mod Pack Update

    This is the kind of post that makes me want to wake up in the morning and check the forums, well done sir!
  17. M

    Mod Pack Update

    Also, if your struggling with IC2 because of gregtech, then there is a simple solution, don't use the pack with gregtech (or change the configs to suit you). Or if you really don't want to go into editing files, just use modular powersuits instead of quantum armour, and use thermal expansion...
  18. M

    Mod Pack Update

    I always thought half the point of FTB was to add machines and magic and other cool stuff to the game. If the point of some of these mods is to make things easier, then fair enough, but if it becomes too easy, then it just becomes boring.
  19. M

    Mod Pack Update

    Oh my god, Wyld killed 0.7.1! https://docs.google.com/spreadsheet/lv?key=0AoWBpEX_gP1AdEZNb0VlRkc5M1FHaUhWRkhWaHRyU0E&type=view&gid=0&f=true&sortcolid=-1&sortasc=true&rowsperpage=250
  20. M

    Mod Pack Update

    Just had a look on here: https://docs.google.com/spreadsheet/ccc?key=0AoWBpEX_gP1AdEZNb0VlRkc5M1FHaUhWRkhWaHRyU0E#gid=0 Does anyone know why all of these mods are disabled by default? BiomesOPlenty I sort of understand, as not everyone may want it, but what about stuff like Xeno's, and...