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    [1.7.10] Another Way To Start v 1.2.9 - Step-by-step fresh survival! [Stable] [250+ Mods]

    Ok. . . something cool but not sure it was by design. . . A biome from More planets we found while exploring around. Also, one of the flowers from that biome doesn't seem to have a texture. Loving the pack so far!!!
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    [1.7.10] Another Way To Start v 1.2.9 - Step-by-step fresh survival! [Stable] [250+ Mods]

    Another odd thing. . . Hunger level never seems to go down. In three hours of playing I am still full. Is this intentional? Maybe it is just that it goes down Rrrreeeeaaallly sllllooooowww. Not sure. I think it should at least go down quicker. Right now, as it stands, there is little use for...
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    [1.7.10] Another Way To Start v 1.2.9 - Step-by-step fresh survival! [Stable] [250+ Mods]

    Awesome! Quick response :) Thanks and we look forward to the update! The button next to crafting grid works great! Thanks again.
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    [1.7.10] Another Way To Start v 1.2.9 - Step-by-step fresh survival! [Stable] [250+ Mods]

    A couple of things to note: This looks interesting and looks to have a lot of mods that are rarely used. We just started so we will see how this goes. To those who downloaded this hoping for quests: There are absolutely no quests for this yet. Unless I missed it, this isn't made clear above. I...
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    [1.10.2] Simply Magic 2 [Magic][Quest Tutorials][Light]

    I have a problem where Thaumcraft Textures are missing for the most part. I can't seem to find a solution. I haven't changed anything but just downloaded the pack and away I went. Example. . . Iron capped wand shows a gray stick. Many other textures are just white squares in Thaumcraft. EDIT...
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    [1.7.10] Cacophony Inc. - Find your Voice (HQM, ~300 quests, >700 Reward Bags)

    My son has had the same problem. I don't seem to have the problem. I did some research on it and it seems some people have it and some don't. I never could find a reason for it happening to some and not others.
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    [1.7.10] Cacophony Inc. - Find your Voice (HQM, ~300 quests, >700 Reward Bags)

    Villages: Are they out or just rare?
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    [1.7.10] Cacophony Inc. - Find your Voice (HQM, ~300 quests, >700 Reward Bags)

    My experience so far is that, if I have crops growing and no empty sticks, weeds won't take over. If I leave empty sticks then weeds will take over. Weeds are irritating but, as suggested earlier by someone, if you are trying for a cross-breed, make sure both parent plants are full grown...
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    [1.7.10] Cacophony Inc. - Find your Voice (HQM, ~300 quests, >700 Reward Bags)

    On the quest for 1 Barley seed and 1 Rye seed. . . the guestbook isn't accepting either one.
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    [1.7.10] Cacophony Inc. - Find your Voice (HQM, ~300 quests, >700 Reward Bags)

    Thanks! This looks interesting. I will try that!
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    [1.7.10] Cacophony Inc. - Find your Voice (HQM, ~300 quests, >700 Reward Bags)

    This worked! Thanks. I didn't know that some packs forced this. I appreciate your help:)
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    [1.7.10] Cacophony Inc. - Find your Voice (HQM, ~300 quests, >700 Reward Bags)

    Here is another problem that keeps popping up. . . I find a chest under a great wood tree. The chest sometimes has food in it. . . feasts usually. When I take the food out it goes into my inventory, or, at least, appears to. When I go to eat it it disappears. If I take one out and throw it on...
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    [1.7.10] Cacophony Inc. - Find your Voice (HQM, ~300 quests, >700 Reward Bags)

    Pretty much what I said. . . Wheat seeds. . . planted one and allowed them to spread to a block of 10x10. still only had 1/1/1 after they all grew in. That's what I mean when I said it didn't work. Glad it is working for you. Not for me. After planting planting an eggplant then allowing it to...
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    [1.7.10] Cacophony Inc. - Find your Voice (HQM, ~300 quests, >700 Reward Bags)

    Agricraft - Wheat - I tried 10 times to get the wheat to advance from 1/1/1 and it wouldn't. I tried the same with Coffee seed, still 1/1/1 after 10 tries. Is the configuration changed to disable advancement of crops or is there a configuration to reduce the chance of advancement? Never have I...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Ok. . . other question. . . Deco craft: EDIT: Just deleted all my text here intentionally as I have discovered the DECO BENCH for crafting these items. Didn't know about the deco bench.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    That's fine. My main concern was PAYING to use a chunk loader. I understand the reason for them, but paying to keep one going? I don't see the rationale behind that. I am guessing there are debates elsewhere. Now that I know how to configure need for fuel off, I am fine with what is in here...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    OK - Just an FYI and update. . . I found out that by pressing F9 a couple of times I will see not only chunk boundaries but also a red square over my head that shows what is loaded. I was able to use that and found an import bus outside of the loaded area. It seems that once I loaded that...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Hmmm. . . We have terminals off of the main system that may not be chunk loaded. I am thinking I need to add OPIS on here to get a real picture of what is force loaded.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Yes, entire side is chunk loaded. . . controller and turbines for the base. We even have the chunk loader in the room with the main AE system.