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    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    You get wither skeletons after completing a quest which has to do with mobs, you get in a safari net (so you could say you have to respawn them with mfr after that). Normally the wither skeletons only spawn in regions where a nether caste is but that is dificult to see in a void world :P
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    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    It should be a qeust where you get gravel and so you can get flint
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    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    Just like Nuno said pigmen are pretty powerfull. You are supposed to make a platform and aggro them with the shuriken I gave you or something else to aggro them to you and you have to make a safe spot so they dont kill you
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    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    Thx mate for being my guy who "maintained" my forum while I had to do some school work
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    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    Sorry guys for not posting so much updates late, before the jampacked release I was so busy with the map that I didnt do my homework and projects. I needed to do those so I have been busy late and could not work on the map Sorry guys. I will look into the issues and try to fix them as soon as...
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    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    Jup I did, because like you said sometimes the hositlity on this map is too big because no spawning space for the mobs except on the island. This reduces the amount of hostility. But still it counts as normal and hard diffficulty.
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    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    That is really a stupid config then if that is the case. Maybe those are the old capacitors config the (depricated ones) those are not craftable anymore but maybe because the transmuation table it uses his config
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    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    I think it is a weird interaction between the transmutation table and ender IO. now I have one question, does the tier 1 capacitor hold 25M now?
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    Jampacked II Submission/Judging

    Another note, I just got a message from people who are playing my pack that sometimes the customnpcs can be bugged. The thing what is happening is that sometimes some NPC wont be able to talk to you. . You as a tester has to kill them with lava so they respawn. Then you can talk to them again...
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    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    With this you just edited the maxiumum storage of the tier one capacitor # The maximum storage for a single tier three capacitor in RF I:capacitorBankTierThreeMaxStorageRF=25000000 This is still the good one. I think because you recycled them through the transmutation table they maybe got...
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    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    I made it in time :P I fixed that, the other things I could not fix but yeah it is supposed to get aluminium from the reactor building :P
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    Jampacked II Submission/Judging

    Hey FTB guys I just submitted my pack but something messed up in my dropbox (a friend of me that wanted to download something else for school in my droppbox) so it can be that the download link which is given in the submission (dont know which donwload link it exactly is) doesnt work correctly...
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    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    Also I cannot change it to detect mode since then the players can just chisel it to another pumpkin
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    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    The quests should be visible after getting the first pumpkin. And I probably set it to a yrigger quest instead of a reversed trigger stupid me. Now I have to go out of bed to change it and I dont know if I will be able to do that since my parents. Also already submitted the files to the...
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    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    You can also see it this way, because there are no places to spawn you can make an very efficient mob farm very fast. then you also can get the drops for free EMC
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    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    Look in the comments who is replying and be a bit active in that place
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    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    Np 2nd it is hidden ofc. It is in the tower tho 3 I even added in a day cycle so less mobs will swarm the place since they die also if you play on version 0.9.9 then it is already a bit easier then others. The problem just is that there are no caves for the mobs to spawn since its a void world
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    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    You have to make a platform and then be about 20/30 blocks away from where you want the pigmen to spawn then they will spawn there. Also version 0.9.9 is out (this is basically the test version of the release) so everything I wanted is implemented and have fun with the pack
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    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    Yeah some of the npc are supposed to be missed, you can get gelid by creating it yourself. You need to get blizz powder which you can get from snowballs in a fluid transposer and the snowballs you can get from the glacial recipirator. Also sorry for the americans who wanted to play the full...