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You are playing on version 1.0.0 or 1.0.1? Because I made a fix in version 1.0.2 (or at least it should have been fixed) I accidently typed the wrong items in the chat which you need to gather. Instead of the 4 electrum ingots you need 4 blocks of fluxed crystal
Next patch there will be a lot...
Btw guys, the main forum post is on this link: http://forum.feed-the-beast.com/threads/1-7-10-void-world-hqm-200-quests-projecte-jampacked-ii-listed.85263/
This might explain it why there are not much people around here
Thx guys for all the feedback you have gave me so far (mostly the bugs) I will try to fix them after I completed the mod updates patch. This is due that it might fix some problems that occur that make this bugs happen. I will start on that patch this sunday because I dont have any time for it...
Next update I will update almost all mods(it will probably come out around next weeks wednesday, at least that is planned). So ProjectE will be in it, I know with that it fixes some bugs that have appeared in the pack. But sometimes when you update one mod you have to update a couple of mods...
Sadly I have that problems sometimes myself. The lines between the quests just go missing and later they reappear. I am still figuring out how this happens and if I can maybe fix it
Hey guys, I have a new patch ready for you, It was finsihed yesterday but the upload was done after I left home and just got back, they should be available for manual download and on the ftb launcher soon
Version 1.0.2 The Server Patch Part2
hopefully fixed the problem that sometimes your world...
I think this is a weird interaction between the ProjectE and tinkers. I will probably remove the emc of the pick so it wont happen again.
Also If someone is experiencing problems with that the difficulty is set to peacefull. I just noticed that when you choose easy for difficulty it wont make...
I am planning on doing that, but I really have to test the pack then if something doesnt break then (probably not but better safe than sure) The patch of yesterday was more for bugfixing from bugs that are in the pack itself, later I have summer vacation so I have more time to do things (still...
I just finished the next patch on my dev client. I will upload the files in a sec but since my internet is derping on me it probably will be uploaded completely in about an hour/an hour and a half
In the same time I will make the server files ready so I can post the files after the SP has...
Sadly I found a gamebreaking bug which occurs at the end of the pack. It is also listed at the front post already
-Version 1.0.0, you cannot go back after you have defeated Two bosses, you have to kill yourself if you want to get back (so it is smart to take some charm of keepings with you) Is...
Ow btw I forgot to mention, after you have completed the quest at leo and lara you have to hand that item "jetpack knowledge" in the hqm book. This will unlock the jetpack quests. There is no way except this one to make the npc quests and hqm book work together.
I will update tinkers anyway in the patch because there is another bug with it. Hopefully that crash will be fixed too then.
I am working on a patch right now + the server for that version that will be available on the launcher soon (and probably for manual download today) depends on if my...
just use the way described in the bug section on the front page, I dont know why even when I set the range to 10 last time (since it was a bug before) it suddenly came back.
The problem is that you have to be on the exact coords if you want to complete the quests even with the range. Next patch...
You wont have to start over again, you just needed to hand the item in the quest book. But for bugged/failed hqm quests see the bugs section on the front page to fix it. Amd the quest tab seems to be bugged and it is the latest version of customnpc already I have to look to it and ask the...
I need to make the chance that you get that reward bag a biiiiiiiiit lower or just remove it (probably the last) :P But since we have more people playing this pack now I can do easier balancing because I get more suggestions by more people.
I might be able to update the pack soon, but that...
What I have done myself is make a big ass platform a bit higher up, and make a little platform for yourself and connnect them with open trapdoors. Then use the shuriken or another ranged weapon a snowball if you like to aggro them. They will walk to you, due to the open trapdoors they will think...
I made an area for all the bugs to come in. This way it is easier to see all the bugs you have found and it makes it easier for me to fix it. If you want a fast reply also post the issue here and I might be able to help you fix it.
https://github.com/Storkman101/Void-World/issues. (link to the...
Dammit that is true, now I feel dumb :D I have to look into it for the cactus dye. Just before I summitted the pack to the jampacked I messed up with some minetweaker recipes so some got removed. Probably the green dye recipe was lost as well (I should have made it so that you could get with...
I made a tab at the front page about how you can skip the parcour and go on with the storyline.
You actually have to get it from the reactor building, I will fix it in the discription of the reactorbuilding in the hqm book that you can use the aluminium
I will fix it to in the HQM book, You...