The FTB Forum is now read-only, and is here as an archive.
To participate in our community discussions, please join our Discord! https://ftb.team/discord
Thermal Recycling v1.0.4.1BETA Release is available!
ADD: Shift right click with crescent hammer or battle wrench to break machines. Content will drop.
ADD: Seeds registered with "listAllseed" will be tagged as BROWN compost (AgriCraft).
ADD: Vacuum enchant that allows players to easily...
For the longest time I been thinking about having a separate magnet mod for similar reasons. I like the functionality, just don't want all the overhead. Maybe instead of an item make a new item enchantment that when present on a held item would attract nearby drops. It could be placed on...
Restructured v1.0.3.0BETA now available!
Release Summary
THIS VERSION CHANGES HOW SCHEMATICS ARE STORED/READ FROM THE CONFIGURATION. Please read the installation instructions carefully before deploying!
ADDED: Ability to read schematic configuration information from ZIP files. This eases...
Thermal Recycling v1.0.4.0BETA Release is available!
Release Summary
ADD: Dump Pile of Rubble loot table to ThermalRecycling.log during startup. Helps modpack authors figure out what is in the list and make adjustments.
CHANGE: Don't allow Pile of Rubble to generate on top of another pile...
Actually those 1 dimensional arrays serve a purpose. An "int[3][3]" is not 9 contiguous int in memory like C/C++/etc, rather it is an array of integer arrays. Of course, maybe JVMs are smart enough to figure it out and do some optimizations...
This has probably been asked before, but anyone know of active projects that provide an alternative to mainline Forge? They could be from scratch, based on a Forge fork, etc.
The source directory you want is here. Toward the bottom of each of the "mod" files you will see code like "PileOfRubble.addRubbleDrop()". You would have to go through each of the files. For example some Forestry items are added if Forestry is installed.
Hmmmm... I don't think there is an easy way to do that. I don't think Minetweaker has an interface, either. I will put it on my to do list for dumping the tables to the log file after Tweaker scripts have run.
I've been working on some Minecraft hacks to the underlying storage system and started developing a list of "WTF were they thinking" type things. If you want to know what those are look at the block comments at the top of the header files.
This is what I have been thinking. A SchematicPack would be a ZIP containing schematics and configurations. During mod initialization it would enumerate the ZIPs, and fold all the data together. This way you can have packs from different sources.
I do post a message to the player when they launch their game that it couldn't find schematics. I would include directly in the jar, but I wanted it so that pack authors can create their own content and not necessarily rely on what I provide. It's a problem I am still mulling over how best to...
Restructured v1.0.2.0 now available!
NEW: Config options to change frequency of village generation
FIXED: Cleaned up erroneous configuration file entries
OpenEye: Provide concurrency guard on world structure generation
CHANGED: Miscellaneous code cleanup and tweaks
Make sure you backup your...
Welcome to Pathways!
Pathways is a Minecraft Forge mod that provides warp and random teleport services. It is only necessary to install the mod server side to provide teleportation services, though if included in a modpack the a player can use them in SP worlds.
Players may be familiar with...
Thermal Recycling v1.0.3.6 Release is available!
Release Summary
NEW: Add RTG Energy Cell, Battery Rack, and Energetic Redstone Ore and Dust
NEW: Added Forestry 4.x support. Pre-4.x Forestry will also work. The devs on Forestry decided to clean up their item naming. There may be more work...