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  1. McJty

    Poll: RFTools Dimension Builder Penalties

    A balance thing. I'm still a bit concerned about getting very OP dimensions randomly. If you just create a random dimension it is very cheap to do that. It only takes 10RF/tick. However, this dimension has a chance of being very OP. i.e. you can get a dimension made out of diamond blocks with...
  2. McJty

    Poll: RFTools Dimension Builder Penalties

    Do you still have the dimension tab of the first empty dimension you made? In that case can you do shift-right click on it and give me the output of that? It is a bit long but you should also find it in your log files so that's easier to copy/paste here. BTW. Did you also delete your world...
  3. McJty

    Poll: RFTools Dimension Builder Penalties

    Ok, here it is. The hopefully last beta release of RFTools 2.0. This version should be very close to the final 2.0 release. I tested it as good as I can on both single player and with a server. This is not feature complete though but I think it is good enough for release and the future additions...
  4. McJty

    Poll: RFTools Dimension Builder Penalties

    Bah, it is so addictive to just try out random dimensions and see what surprises you get:
  5. McJty

    Poll: RFTools Dimension Builder Penalties

    Well depends on the rest of worlgen. These canyons can be generated in and above oceans and seas for example. No, it is not cummulative.
  6. McJty

    Poll: RFTools Dimension Builder Penalties

    The canyons are actually using the vanilla ravine generator but inverted. So you're looking at inverted ravines. Hmm yes that's true. Perhaps those biomes should be made more expensive then. Didn't think about that. Liquid dimlet is a modifier (just like material dimlet). If you specify it...
  7. McJty

    Bug FPS Problem with FTB mods?

    Actually fastcraft is very important on server side too as it affects chunk generation and a server has to do a lot of that. It is very useful to put fastcraft on the server too.
  8. McJty

    Poll: RFTools Dimension Builder Penalties

    Ok, another addition. I just implemented a new type of dimlet called 'Special'. These are 'special' dimlets (really) that are very rare to find and don't fit in any other category. The two currently implemented special dimlets are: Peaceful mode: prevents hostile mob spawning except for the...
  9. McJty

    Poll: RFTools Dimension Builder Penalties

    Yes also not sure about that. Will try that later.
  10. McJty

    Poll: RFTools Dimension Builder Penalties

    I implemented dimlets to influence mob spawning (and got diamond ore tendrils by pure luck :-)
  11. McJty

    Poll: RFTools Dimension Builder Penalties

    Well there are starting to be a lot of weird dimlets so the chance of getting a 'normal' world is getting smaller every time :-)
  12. McJty

    Poll: RFTools Dimension Builder Penalties

    Man. I'm having *way* too much fun playing with terrain generator. In the following shot you can see canyons (a new feature!) and tendrils combined. Try to live there :-)
  13. McJty

    Poll: RFTools Dimension Builder Penalties

    I just implemented a rather nice effect in addition to the debufs you get when power is failing. Gradually when power gets low the sky and ground will darken until it is nearly completely dark when power is gone.
  14. McJty

    Poll: RFTools Dimension Builder Penalties

    Yes with rftools you can make ore veins from glass, netherack, diamond blocks, whatever you like (with associated costs of course). Also if you specify ores manually and use a different base block for terrain (different from stone) these manually specified ores will even generate in that other...
  15. McJty

    Poll: RFTools Dimension Builder Penalties

    I have an idea for the glass material feature. I like to be able to use this as a feature for your landscape (also to make glass tendrils) but I will disallow it from randomly being selected. i.e. you will never get glass material randomly but only if you specify it (for landscape that is. For...
  16. McJty

    Poll: RFTools Dimension Builder Penalties

    Just made a world out of glass. You can see bedrock! I'm not sure what to do with this feature (using glass as a worldgen block). Worldgen is awful (it has to calculate some stuff for removing the internal faces of connecting glass I suppose) but performance is pretty good after the world has...
  17. McJty

    [1.8] Mod Development Help Thread/Updating to 1.8 Thread

    Ok, that's your personal choice (about the villagers) but other players may actually like to work with villagers (like me).
  18. McJty

    [1.8] Mod Development Help Thread/Updating to 1.8 Thread

    Well 1.8 did add some nice mechanics to the game. The new underwater mob (I haven't actually seen that many mods that add something similar to that to be honest) and the totally new villager AI (who can now plant crops and do stuff like that). I sure would like to play with those at some point.
  19. McJty

    Poll: RFTools Dimension Builder Penalties

    Just letting you know that I'm having a lot of fun:
  20. McJty

    Poll: RFTools Dimension Builder Penalties

    I fixed a problem with biome selection which might have caused your biome error. I cannot reproduce the arrow==wrench problem. For me, an arrow just behaves like an arrow. Very strange.