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  1. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    After some tinkering, it appears to be Biomes O Plenty that's doing it. I think I'll try to solve that by pregenerating the nether out to some distant coords and then adding the mod again.
  2. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    The only changes that I can think of that might be relevant is that we're using Extra Biomes XL, Biomes O Plenty, and Highlands all at the same time via Climate Control. But my understanding is that that only affects the overworld.
  3. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I realize I'm hitting an edge case, DarknessShadow. If it were an issue on the official server then Jason would have fixed it and I wouldn't be submitting a bug report trying to get help with it.
  4. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hey Jason (and/or BloodAsp), I found a bug: While investigating the strange lack of nether quartz and sulfur in the Nether, I tried a couple of things, including changing weights, verifying heights, etc. However, I have now found the problem: The Nether is generating ores based on the...
  5. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hey everybody, I'm looking for some nether mining advice - after digging an estimated 1,500 blocks of tunnels through the Nether at level 13, I have yet to turn up a single vein of sulfur, despite the ore book saying they should be spawning down there. I've found numerous veins of pretty much...
  6. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    For the pipes at least, covers were it. Thanks. The tanks aren't as much of an issue.
  7. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hey everybody, I'm having a weird issue and I'm wondering if anyone else is also having it. Sometimes after placing and breaking a block, it will no longer stack with others in my inventory. I first noticed this with railcraft tank blocks, but it is now also happening with small bronze fluid...
  8. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm with Joel on this. Liquid fueled setups are awesome, and it sucks if they're being discouraged.
  9. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I don't know if this is just a problem with my installation or something, but in my 3.1.16 install, all the compressor recipes (4 glowstone dust, 9 lapis, etc) output a plantball.
  10. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    1. Said files didn't exist anywhere within the InfiTech 2 folder. Maybe because I've never successfully launched it? 2. I was running Java 8 Update 60. I updated to Java 8 Update 65, but it didn't change anything. Here is the link to the log.
  11. J

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm getting the following error trying to launch 3.1.15. I've already tried completely re-installing once, to no effect. Can anyone give some insight here?
  12. J

    Memory Issues - Building Private Modpack

    I'm working on creating a private modpack for a small server with some friends with mine. However, as I've been adding mods, I've gotten to the point where adding any more mods causes the game to crash, repeating "[WARNING] [Minecraft-Client] Memory connection overburdened; after processing 2500...