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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    You and me, we have the opposite problems. I can't get Blizzs to stop spawning in my base. I'm dug into a huge (almost max height) mountain from Realist World Gen, and I wish I had the tech for magnum torches because they just won't stop spawning everywhere.
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    How do i make my tree farm go faster?

    Thank you for restating your opinion, I guess...
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    How do i make my tree farm go faster?

    My preferred method for speeding up growth right now is the Cascading Grower from Aura Cascade. With an easy to set up violet aura generator powering it, it causes whatever is on top to grow pretty much instantly. It only grows 1 tile per grower, but most harvesters can only harvest 1 tree at a...
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    How do YOU Generate Power?

    This is exactly what my buddy suggested when I told him my problem. We have MFR, but I think oil fabricators are disabled. Lava fabricators aren't though, and they work. We are going to see how much power we can make using those.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Do you know if there is any way to increase the magical crops seed stats even with breeding disabled for them? Also, wow, 5 seeds per crate, is there a renewable way to get seeds outside of quest turn ins and looting greenhouses?
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    How do YOU Generate Power?

    Nope, just tried it out, seems that the charging devices are similarly blacklisted (like batteries).
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Hope this is a good place to report bugs: If you use Realistic World Generation, the Natura cactus and trees don't spawn in the overworld. At least, in my (rather vast) explorations I have not encountered any. The OP mentions that some quests can't be completed without using Biomes O'Plenty, so...
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    How do YOU Generate Power?

    I'm playing in the Ferret Business pack, and thought that I understood the Fluxing Aura Node without reading the book. So I made a power tower: At the top are some generators that make violet aura to flow down the tower: And a pit of nodes to generate the power: So, what I didn't...
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    Ascension Pack Discussion

    I like this idea for a modpack. My favorite part from Banish is the AM2 spells you get as quest rewards. I think AM2 is cool, but spell crafting takes too long to get in to early game(for me at least), and is long and tedious. So I'm pretty excited to see another pack that jump starts AM2 with...
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    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    Compatibility mods for TFC and magic mods (TC, AM2, Witchery, Blood Magic) would be awesome. I'd especially like to see blood magic in this, although I imagine it would be difficult to configure to the right balance point.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    That block he placed to get the rice was in range of the water source outside the ship to count as hydrated. So yeah, you need water nearby. Try it, then tell us if it still doesn't work.
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    Jampacked Update. Where are the results?

    I will believe in the estimate of today when they are posted today. Until then, I doubt it.
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    What's new in modded minecraft today?

    If I understand correctly, the reason the mods were listed here is because they were new mods. Which does kind of fit under the category of mod news.
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    HQM pack/map development - No-MOre

    After reading the other thread, I had this exact same thought. Of making a pack based around finding Magical Crops seeds in roguelike dungeons, and with extra seeds, essence, essence seeds, and normal ore gen turned off. I also want a way to customize loot chests in 1.7 and to make custom...
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    Beginner's Guide to Blood Magic

    The tier 2 altar only supports 4 active rune slots, the ones at the four compass directions. The corner slots need to be filled, but they will have none of their usual effects. Once you get to tier 3, all runes will take effect.
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    Beginner's Guide to Blood Magic

    To add one clarification to what Padfoote said, each piece of armor can only use one blood shard. A weak shard supports one sigil, and a demon one supports 2. Multiple shards in the same piece have no effect.
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    Beginner's Guide to Blood Magic

    I'm not really sure what your goal is from that picture.
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    agrarain skys blood magic

    That is not a tier two altar. There are no runes in the 3x3 area directly beneath it.
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    agrarain skys blood magic

    I said 5 just in case he's sacrificing chickens or something, although now that I look at his post, I see that he has hostile mobs that he's using. 2 still won't be enough to see anything in the table though, only the third sacrifice would actually show up.
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    agrarain skys blood magic

    I think the dagger of sacrifice is for you. That is most definitely not a T2 altar. Also, after you move it, you will need to fill the inner hidden buffer before you can see any with the sigil. So sacrifice 5 things to be sure. And if they die in one hit, you can also know it's working that way.