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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I think he means that if he knows he will get radiated he can put it on. Afaik its not working to cure radiation.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hey, Im searching for players on my server. Because I like to play a lot with automation I set up my own server a long time ago. After some breaks Im back playing Infitech and since I couldnt find any good europen server I got my own one. Its hosted at OVH with a stong i5 dual-core 4th gen and...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Funny you got me with that one. Thanks for the good support again, redownloading the entire launcher fixed the problem for my mate. Anyways, I have already encountered a new problem. After updating my good old world I got this server crash. The server was running fine for ages on the old version...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thanks for the fast answer :). Now something else, I was trying to use the Building Guide and it was just not showing the blocks to me. Any idea whats wrong about that?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    He redownloaded the pack three times already. Heres the direct link to his log: http://pastebin.com/Ln9nsJp8
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    My mate is experiencing this issue when he tries to launch InfitechVersion 2.2.0. Version 2.1 however works fine. Any clue how to fix this?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thats what I was worried about... Now the pack is not just disabling Binnies but also not supporting it anymore... kinda sad because those Gendustry Machines are realy not so great. I can understand it though because of the old version of Binnies that requires the old BuildCraft API... still...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Also whats with Jabba and the latest Update. I cant find neither the Void nore the Creative Upgrade in the NEI. I cant even find the Storage Upgrade. Did the mod developer remove those or are they disabled because of the pack? Or do I just derp about them? I realy liked the idea of storing a lot...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Im a happy BinniesMod User and made it compatible to this modpack thanks to a post on the BinniesThread in some forums (Im sorry but I dont remember that much anymore). Basicaly the problem is the new Railcraft Update: The new Railcraft comes without MJ and therefore without the MJ API. This API...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    No fusion reactor??? ;( 2nd Veins are a realy nice experience of mining. I like that and I want to see more of it. BUT, at its current state veins are sometimes REALY hard to find. The biggest issue I see is about tin and copper. Both ressources do only spawn in mountans and very rarely as...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hey, a little statement to the remove of Binnie`s mod from my side: There is nor replacement for ExtraBees. It adds a ton of Extra Bees, most importantly Gregtech Bees (for ex. Bauxite). Disabling ExtraBees makes Bees nearly useless for Gregtech. Next Veins nerfed mining realy hard which needs...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Anyone still searching for ppl to play with? I do wanna give the pack a go, but playing allone is pretty boring... I do have a vServer and could run an Infitech Server on it. However, the Performance is not the greatest and Im more searching for a Server to play on. Im 20 yrs old, and if anyone...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hm... by reading this thread I found the ExtraBees conflict. I just wanna say that I realy like bees. Obviously they are pretty strong but I would be a bit sad if you would banish them from the pack. Its a realy fun endgame method (or midgame) to generate some ressources. Otherwise you would be...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Derp, derpy, derpy, derp, derp. I needed to change the Eula thing from false to true, it seems to work now.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I dont get any log either- thats the problem. Do you have any suggestions would could cause the problem on the server as it is if you download it from the Launcher? Maybe theres something about the server that needs to be done first. Or if you would be realy nice, try it out yourself and see if...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Somehow I cant use the Server... I downloaded it via FTB and got straight away the first Crash: Journeymaps should not be installed on a server but only on a client. After throwing Journeymaps out of the mods folder the Server is just crashing - without any crash report or log entries. I could...