Recent content by Skincrawler

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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    OneWolfe Its showing the cogs item servo arms as uncraftable its showing as needing cogs brass plates But as far as i can tell the foundry is uncraftable as there is no recipe shoing for it and that the only way to get cogs plates.
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    There is a config file that controls that mod. Drying mat by default dry things per tick as long as it is day and above 10 temp. Waila shows a percentage value that ticks up when both those conditions are meet.
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Ya it was the bronze armour
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I know the armour quest don't detect I assumed it had something to do with smithing bonuses. Sent from my HTC One_M8 using Tapatalk
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Ya this seems to be a issue what ever these dungeons are set at need to be halved the entity count im getting is like 1400 drops the fps way to much. Ya the brass cost for this stuff was way to high, Cant wait to see what you come up with.
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Ya lowering the generic damage on mosquito's seemed to work well for me. Magic and special attacks i do not know. I tried messing around with damage in other files but i have zero coding knowledge and that didn't work well me me at all. Also i have no problems running away it seems to work to.
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    It will take some time but i will fool around with the mobs and test different things.
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    You don't sound ungrateful at all. Just giving extra encouragement cause I'm sure this pack is a pain to work on. As for mob damage I simply modify the mob properties file and scale the damage on certain mobs till i find a comfort level. I disabled the infernal pack cause i find that mod was...
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I for appreciate the work your doing on this pack yes somethings dont seem to make sence. But at least your working hard to figure things out. I love tfc as is but found it lacked a lot of progression and point. The flax beard steam for the most part seemed useless but the jet pack is a awesome...
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Are any of the next few updates gonna require a world restart? Sent from my HTC One_M8 using Tapatalk
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    The ocean is filled with these areas best way is to cofferdam around the chunk and dig down 9/10 there the source of massive ores or dungeons. If you don't dam it up you might flood the cave.
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    This is picture shows a possible dungeon or cave you need to usually dig below the ocean floor to reach it. Hard to do with out a aqua infinity or respiration enchant.
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Not sure about the normal water, But in my experience the missing chunk boxes indicate a natural cave in, Or a hole with lots of ores.
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Tested fighting a Issac wearing full redsteel plate and sword and he seemed full infernal, plus a 4 stage fight took forever, and he seems to still spawn quite often. Cant wait to see the hell he came from lol.
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I agree with you as well the pan is not the best way to get salt but another option. You need copper, anvil, to even set it up. In my old world I had like 10 pans set up and just went back and forth As part of my daily grind You can travel thousands of blocks to find explore, fill one barrel...