Recent content by Bevo

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    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    Been having a blast playing this pack. You have done a wonderful job with it! I had a few suggestions. Not any big issues, I can sort them out myself, but just ideas if that is cool. I noticed the pack resets the video settings each update so I assume these are something set by the pack? If...
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    Request Suggest mods for creation here

    This times a million! Would be the most amazing thing ever. I played with some mods Waaaaaaayyyyy back in the day that did some stuff like this, but they were always a bit buggy. And weren't maintained all that much. But were amazing ideas. With the new stuff for villagers in 1.8 I wonder...
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    What are you known for?

    Falafels
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    What's new in modded minecraft today?

    Almost got into mine by mistake too. I just happened to see your tweet when I went to go tweet that BTP-11 was live. :D
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    Those little things that irk you about Minecraft

    Everytime I goto play a pack the day following a video I see it has been updated with a nerf on whatever it was I just made. What happens when pack and mod devs watch you play. :(
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Just for future reference if you run into the akka-actor issue, that is a very common issue across many launchers. The issue is actually with different people anti-virus and firewalls. For *Most* users just whitelisting the following in any firewall/anti-virus fixes the akka-actor downloading...
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    Opinions on Microsoft buying Mojang

    I don't know about the rest of Apple's lines but the Mac Pros (the round trash can looking things, lol) have been made in a factory by their Americas Operations Center here in Austin for about a year now. The factory making the Macs here in Austin is actually Flextronics, and not Apple. Also...
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    Tech Mods: Missing the Point

    Thing is this is the difference between where the developers concern over ballance ends, and the pack makers concerns begin. As a developer by closing off your mod so others are less likely to break the balance you have achieved a way to maintain that balance for your mod (for the most part)...
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    Tech Mods: Missing the Point

    I made a comment on this a couple days ago, so I thought I would go ahead and explain myself here as to why this would be a concern for a pack maker. I am sure you understand why this would be a concern for pack makers, but since your post was mostly why people would hate you for it and I don't...
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    [1.7.10] Reika's mods and BuildCraft 6.0

    The one big concern I have for these is that I use quite a bit of mine/mod tweaker scripts for stuff. It has been a few months since I last checked but I seem to remember @Reika doesn't allow that for these mods. I will have to see how the update balances out with the rest of my pack before...
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    [1.7.10] Reika's mods and BuildCraft 6.0

    I am planning on looking into this for the BTP-11 update. I just pushed BTP-10 to stable which was a big update so haven't had a chance to jump into these yet. Gonna be fun! :D
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    [1.7.10][Public Unlisted Pack] Hellworld [HIATUS]

    Not sure what version of forge HellWorlds is using as I don't know how to find forge on the FTB Launcher, but I moved your pack over to the vanilla launcher and using it with the latest forge all is working great so far! I hope you don't mind but I also am playing with Thaumcraft in as to me it...
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    [1.7.10][Public Unlisted Pack] Hellworld [HIATUS]

    This looks fun!
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    What's new in modded minecraft today?

    Sorry it is so late tonight, but I just posted this weeks News: Modded News: COFH, Railcraft & Galacticraft
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    Unsupported Agrarian Skies: Hardcore Quest Bug Reporting

    90% of my biggest issues come from this. Buuuutttt.... The really stupid build designs typically are so much fun and look sooo AMAZING!!!! ... right before they cause the world to crumble to ash.