Oh, where does it keep them?The hopperhock can pick up things through walls and stuff. It doesn't actually move the items to itself, it just picks them up.
Whereas the vacuum sucks items into it.
YOU.he had no armour
Did YOU have no armor on?
Oh, where does it keep them?The hopperhock can pick up things through walls and stuff. It doesn't actually move the items to itself, it just picks them up.
Whereas the vacuum sucks items into it.
YOU.he had no armour
It places them into an inventory next to it.Oh, where does it keep them?
Hmmm, can't you just take it out from that inventory then?It places them into an inventory next to it.
A few people have already but none have done it recorded.So, here is the million dollar question!! Has any one Blasted Off yet? I have been away for awhile, and was watching a few of the newer lets plays, and didn't find any that have yet to take to the skiesIf you have, please post a picture so we can see your base. I am just wanting to see how your starting base looks like after getting far to make a rocket.
The cheating comment was in general.I hope you are using the plural you because I never brought it up again, I merely responded to someone who was talking about your track record.
A flaw is different than a bug.
Lets not get into another argument over trivial semantics. You and probably everyone who read my statement knew exactly what I was saying. Instead, you took one sentence (specifically the word "buggy") out of context of the whole post and decided to troll on it.wikipedia said:
Oh that tiny red arrow on red background? I never saw it until you just mentioned it. Not very visible there.EDIT:
and for the record, there is an arrow in the quoted bar that takes you to where a quote is from. It was not an old post it was posted after I was last here at the time.
yes a few people have posted pictures of their bases on the thread as they blasted off. You'd have to search the thread. The versions i saw though were all done using worlds with the old base in it, and alot has changed since then. Not sure a current base would be the same because of that.So, here is the million dollar question!! Has any one Blasted Off yet? I have been away for awhile, and was watching a few of the newer lets plays, and didn't find any that have yet to take to the skiesIf you have, please post a picture so we can see your base. I am just wanting to see how your starting base looks like after getting far to make a rocket.
yes a few people have posted pictures of their bases on the thread as they blasted off. You'd have to search the thread. The versions i saw though were all done using worlds with the old base in it, and alot has changed since then. Not sure a current base would be the same because of that.
Redownload, delete the FTB folder and redownloadUm whenever I try launching my Blast Off on FTB this comes up
[14:02:00] [main/ERROR]: Unable to launch
java.lang.ClassNotFoundException: cpw.mods.fml.common.launcher.FMLTweaker
at java.net.URLClassLoader$1.run(Unknown Source) ~[?:1.7.0_67]
at java.net.URLClassLoader$1.run(Unknown Source) ~[?:1.7.0_67]
at java.security.AccessController.doPrivileged(Native Method) ~[?:1.7.0_67]
at java.net.URLClassLoader.findClass(Unknown Source) ~[?:1.7.0_67]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.7.0_67]
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) ~[?:1.7.0_67]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.7.0_67]
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:106) ~[launchwrapper-1.11.jar:?]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.7.0_67]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.7.0_67]
at java.lang.Class.forName0(Native Method) ~[?:1.7.0_67]
at java.lang.Class.forName(Unknown Source) ~[?:1.7.0_67]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:98) [launchwrapper-1.11.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
Please Help
Why not just use the hopperhock?
I am assuming they are similar.
Again, don't restart your pack completely, just delete the chunks you don't need.
Thanks! It workedRedownload, delete the FTB folder and redownload
Can some one give me any info on tinker tools & mob heads? I know how to add modifiers, and leveling, but have never been able to add mob heads. I have Creeper, Zombie, Enderman, and Skeleton heads but I am unable to add any of them. I am trying to add them to a bone pick that has leveled up 3 times I think, and got diamond, then moss, last was redstone from leveling.
Also, I am new to the weapons that were added to Tinkers, and was wondering what modifiers are good to add to the bow you start with? Or should I build a new one, the add stuff to it? Any help is always appreciated.
I dont know about intentional but it does need to be the flaxbeards copper to work. I've found you can just dump the copper in a smeltry and poor it out into the mariculture ingot cast to produce the right ones (makes up to 4 at a time)I was trying to make some brass in the crucible and the tinkers and mekanism copper ingots don't work, is this intentional?
I dont know about intentional but it does need to be the flaxbeards copper to work. I've found you can just dump the copper in a smeltry and poor it out into the mariculture ingot cast to produce the right ones (makes up to 4 at a time)
Ore converter also works easily.For now that's just what I'll have to do. I thought it was a little odd myself that just those two weren't usable.