Well, if I say ''I need a way to disable redpower's microblocks'' I am obviously talking about microblocks, someone with a bit of brain would get what I mean.
Er, Guswut's reply was sarcasm, noting that that's the only way to get rid of them.
Nope, not sarcasm, actually. I was answering his question. If he had included that he wanted to keep RedPower2 enabled, I'd have replied with either "I don't believe there is a way", "ERROR - PATH INCOMPLETE", or perhaps I'd have left him to someone else to try and educate on as much.
Or maybe I'm wrong there.
Actually, I think the word you mean is "being difficult",
Exactly. Well, words.
The mighty Guswut finally shows a sign of humanity!Oops, edited. That's what I get for correcting myself for something that didn't need to be corrected, and not properly changing my post to reflect it, hah hah hah.
The mighty Guswut finally shows a sign of humanity!
T'is a great day for the freedom fighters.
Anyway, Immibis microblocks got updated to 1.5![]()
Cool beans, although that is not on topic so I'm not sure why you'd post as much after requesting people get back on topic like a micromod or whatnot. Interesting.
well, Immibis microblocks is a way to hide cables, and the OP asked for a way to do it... sad that we cannot say the same about redpower ones![]()
So do Eloraam's, so what's your point?Since they just use tileentities (which have their own issues with rendering and memory usage) I don't find it incredibly impressive.