Also, fans enhance the effect.Sounds like an excellent reason to reclaim your steam to me.
Anyway, placing a cooling fin on the DPA, and ice on the cooling fin should bring its temperature below ambient if I'm reading the relevant code correctly.
Also, fans enhance the effect.Sounds like an excellent reason to reclaim your steam to me.
Anyway, placing a cooling fin on the DPA, and ice on the cooling fin should bring its temperature below ambient if I'm reading the relevant code correctly.
This is of keen interest to me. I not-too-recently now wrote a Computercraft program to monitor and regulate the temperature and operation of a pulse jet furnace in order to keep it running without coolant (water) while supplying it with accelerant (O2 gas) in the T>900, T<1000 degrees C temperature range needed to smelt HSLA steal. It works great but even with that level of automation, the cooling options I had available at the time (as many fins, and attached blocks of ice and fans as I could fit in combination) aren't enough to prevent, only delay, the PJF from reaching dangerous temperatures and triggering a shutdown/cooling off period.My desire is a way to cool the dew point aggregator (DPA) far below ambient temperatures. Placeable liquid nitrogen is simply one possibility, in which you have pointed out a major flaw. There are other possibilities, such as allowing to heat exchanger to interact with liquid nitrogen and the DPA or allowing a liquid pipe filled with liquid nitrogen to cool nearby machines. This opens up the possibility to implement similar heat management for other machines, like chilling a pulse jet furnace while feeding it ultra high speeds to keep it from exploding.
On another side note:
![]()
The ethanol minecart is never used; I imagine boats would be the same way.How about boats? I have some ideas on the implementation.
1. Steel: Less likely to break. Higher speed, but lower acceleration.
2. Bedrock: Indestructible. High speed. Higher acceleration than the steel boat, but less than the wood boat.
Motorized versions of all three optional. Here's my ideas.
1. Steam powered wood raft: Goes somewhat faster than a normal wood boat, but has a chance to catch fire and break. Has no brakes.
2. Gasoline Motorboat: Goes decently fast and has brakes.
3. Jet-powered Steel Boat: Goes extremely fast but requires a second boat to be attached. Takes a while to brake. Don't bump into anything!
Both steel boats have a bedrock variant.
Braking is achieved by jumping while pressing the backwards key.
The ethanol minecart is never used; I imagine boats would be the same way.
It does, but Railcraft renders it obsolete even if you don't have it installed. If you have it, it has better options for powered carts. If you don't, there's no reason to make minecart setups anyway.Probably because people don't realize it exists. Doesn't have an entry in the handbook I believe.
I could see that as being useful. As it is (last I checked), steam locomotives can only draw fuel OR water from attached minecarts, but not both at once. You have to choose whether to hook up tank carts behind it to supply water automatically and then manually shovel in fuel every now and again, or put a chest cart behind it and manually fill it with water all the time. An ethanol locomotive would presumably only require fuel (and not coolant), and as such could go much longer without having to be restocked.If Reika has the time, a little Railcraft integration to turn the ethanol minecart into an ethanol locomotive?
Granted its still a very niche feature.
It does, but Railcraft renders it obsolete even if you don't have it installed. If you have it, it has better options for powered carts. If you don't, there's no reason to make minecart setups anyway.
when was the last time you saw someone use a minecart as a travel option vs a boat?
Yesterday.
The server I hang out on has a rail link through the nether.
My base is so spread out that I have a big minecart network connecting all the various areas. Celestial Gateways have now rendered it obsolete, but it was used extensively before I got them.Minecarts are generally used less than boats anyways, when was the last time you saw someone use a minecart as a travel option vs a boat?
A rail network is fine if you have no other modded means of long-distance travel.
Flight, Jetpacks, Gliders, Teleports, etc.
How often do you have RoC without any of those? ... Oh, right: RoC has jetpacks.