So, world 2 went well enough. Got some gear, got a smeltery and a tool forge, dipped into the nether (oh man that netherrack), and started some botania. Unfortunately it ended quickly and unspectacularly. As I ventured out to find more flowers and pam's foods to plant, "SpiderBro" came out of a nearby cave, and since he was substantially faster than me, there was no escaping a swift and overwhelming demise at his legs.
I grabbed a drink in mourning, and loaded up World 3. Now, although death quickly met me here again, it was at least a spectacular one. As soon as I begin to punch wood, a flaming zombie stumbles toward me. I should have taken that as a clue to leave the spawn as quickly as possible. Instead I simply dispatched of him and resumed the usual world-starting routine. Then I saw some blue mass with a big white head... curious, I investigated. Another mistake. The blue creeper had a snow block on its head, and it quickly came toward me. Feeling a little risky, I lured it around a ravine, and jumped back over just before it detonated. It left a large number of water source blocks around. How interesting, but let's get back to-- HISSSS, another creeper behind me.
It's over, I thought, but before detonating to deal damage, it gave a huge knockback effect... launching me into the ravine. Once again, I thought it was over, but I landed at the bottom of the ravine with just over 3 hearts. Hah! The game won't kill me so easily-- an Afrit shrieks nearby. There was lava in the ravine. I ran, barely digging a hole into the wall. Slowly I looped back around and built a cage around it. I *will* make this world work, I resolved. All I have to do is get back up this ravine. I'm getting hungry though. I'll make a juicer for these apples Bluedog has so kindly spawned me with. Let's grab a piece of coal from the wall as fuel. Geonach spawns. RIP World 3.
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Some of it (like SpiderBro) does feel a bit unfair, but at the same time, it's nice to have a pack that I'm genuinely unsure about whether or not I can succeed in. FTB was having some slowdowns and errors when I went to update the pack earlier, so I decided to grab it on curse. I noticed it has
two separate instances listed when searching for it.
I've just begun world 4. The new time system is a little strange. The time indicator at the top is often completely wrong, and sleeping sometimes takes you through half a day, or just straight into the next night. I noticed you removed the obsidian drop from the Phantoms. Shades and Grues will still drop it, though they are less frequent and less easy to kill. Geonachs also still drop iron, but that only skips the copper tier, so you might not see it as a big deal. Not sure if mob spawning is something you want to limit for players til later game, but in World 2 I grabbed a blaze spawner with a Diamond Dolly and it did feel a bit cheap for how powerful it is.