*Downloads MCP, crackles knuckles and then stares blankly at Eclipse* Yeah I have no idea how to mod, but I might actually have a go at it this weekend, I am a system developer by trade, how hard can it be to write a mod?
*Downloads MCP, crackles knuckles and then stares blankly at Eclipse* Yeah I have no idea how to mod, but I might actually have a go at it this weekend, I am a system developer by trade, how hard can it be to write a mod?
*Downloads MCP, crackles knuckles and then stares blankly at Eclipse* Yeah I have no idea how to mod, but I might actually have a go at it this weekend, I am a system developer by trade, how hard can it be to write a mod?
Yeah that was actually what I was thinking might be an easy place to start, since I can probably just make a block that produces MJ based on heat differences in the environment (though not sure how to do this part).
(2 weeks later) "It was easy they said, how hard could it be they said"
Just assign a temperature value to every block to do with it, eg:
lava: 100
any liquid metal/some/whatever: 50
fire: 25
water: -50
ice: -100
maybe say you must balance the heat values to make it more efficient, but also more temp. difference= more power.
If you make a thread, I will try to actively participate, with ideas and such. Just tell me if you do
(I love to support new modders )[DOUBLEPOST=1377793498][/DOUBLEPOST]
You should know, although you're still doing great
This is nice. Finally the last bit of RP has been replaced. Never again will we have to rely on Elo's unreliable ways!
Hang on: we still have a few things to be replaced.
Thermopile, wind turbines and sortron.
The Relay also.
It had one functionality which hasnt been replaced yet.
A hopper which can go upwards.
Guess I'll fill that in one day.....
How about you make your vanilla hopper able to go upwards?
I'm confused though. Wasn't this in Additional Buildcraft Objects?
Hang on: we still have a few things to be replaced.
Thermopile, wind turbines and sortron.
All liquids are in 1.6, under the new Forge fluid registry. They become placeable by virtue of registering as being in existence.
Actually they don't, the new API just makes it much easier to create and register such blocks.
Fluids exist independent of Blocks or Items. The Blocks are sold separately.