I'm having a problem with one of my rooms. Whenever I am in the room in the screenshot below, standing where the picture shows, fps drops down to 13-18. There are other machines behind me in this room but this is the worst place to stand and the worst angle to look, so I assume the machines in the screenshot are at fault somehow.
I'd like some hints about what I can do to get higher fps here. Many parts of my base have fps in the 20s and 30s, but that's ok for the number of machines in those areas, and when I go out away from my base, I get around 60-120 depending on environment, so there's room for improvement, and high texture resolution does not appear to be a big factor. That's good because I do not want to compromise on texture resolution.
Possible factors:
(1) Light sources and smooth lighting. I'm getting a moderate improvement when I use lower smooth lighting settings, but I do not want to compromise here. Also, I'm using arcane lamps everywhere but if I didn't I would have lots of torches instead. Not much room for improvement as I see it.
(2) Animations. How much do machine animations such as the lightning effect on the Van De Graaff generators (right on the screenshot) affect fps?
(3) Tanks and liquids. I've heard that the OpenBlocks tank may be problematic here, and I have a lot of them (122) in this room. Is liquid animation a factor? Would it be better to use Buildcraft tanks?
Anything else? All in all, I can live with the 13-18 fps if it's that bad only in this room, but I want to build some more stuff here, and lower than what I get now would be problematic.
I'd like some hints about what I can do to get higher fps here. Many parts of my base have fps in the 20s and 30s, but that's ok for the number of machines in those areas, and when I go out away from my base, I get around 60-120 depending on environment, so there's room for improvement, and high texture resolution does not appear to be a big factor. That's good because I do not want to compromise on texture resolution.
Possible factors:
(1) Light sources and smooth lighting. I'm getting a moderate improvement when I use lower smooth lighting settings, but I do not want to compromise here. Also, I'm using arcane lamps everywhere but if I didn't I would have lots of torches instead. Not much room for improvement as I see it.
(2) Animations. How much do machine animations such as the lightning effect on the Van De Graaff generators (right on the screenshot) affect fps?
(3) Tanks and liquids. I've heard that the OpenBlocks tank may be problematic here, and I have a lot of them (122) in this room. Is liquid animation a factor? Would it be better to use Buildcraft tanks?
Anything else? All in all, I can live with the 13-18 fps if it's that bad only in this room, but I want to build some more stuff here, and lower than what I get now would be problematic.