XyCraft

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ICountFrom0

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bad wolf said:
ICountFrom0 said:
watched where?

they livestreamed it on twitch.
later on, soaryn did the same.
i dont know if any videos exist...

Okay... WHO did, what channel?
Twitch does archives, but you have to be exact in your answer for it to do anybody but you any good.
 

Gewitters

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Jul 29, 2019
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ICountFrom0 said:
bad wolf said:
ICountFrom0 said:
watched where?

they livestreamed it on twitch.
later on, soaryn did the same.
i dont know if any videos exist...

Okay... WHO did, what channel?
Twitch does archives, but you have to be exact in your answer for it to do anybody but you any good.


Soaryn's channel.

http://www.twitch.tv/soaryn/videos

Matta's is not hard to find either.
 

BChart2

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Jul 29, 2019
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I'm still a bit confused as to what XyCraft is all about. I understand it's a tech expansion that also adds end game content, but what kind of content? Like, will it add it's own variety of power for example? (Like IC2 EU, BC3 MJ, RP2 Bluetricity, EE EMC, etc) Or machines? I apologize, as this question has probably been asked and answered already, but I'm curious as to what I'm looking forward to. :p
 

cardinalstar16

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Jul 29, 2019
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I like the way this mod is coming along and I think that Soaryn has put so much time into it.
I hope its in the FTB mod pack for many reasons.
 

egor66

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Jul 29, 2019
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BChart2, its a syfy bases mod, if you notice the names of some of the items they are in some syfy shows both past & present, or think of it like a cross between TC & IC thats a little to simple but....
 

ApSciLiara

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Jul 29, 2019
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Based on what I've seen about this mod, I think it's going to be a great addition to both the FTB modpack and the Minecraft mod community in general.
Especially that energy network.
Good god, that energy network.
I would want an energy network like that in my base. It's so shiny!
 

welshtony

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Jul 29, 2019
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I have seen the odd livestreams and it looks amazing. So many good ideas in there.
I can't wait to be able to play around with it
 

Stellastronza

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Jul 29, 2019
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Based on what I've seen about this mod, I think it's going to be a great addition to both the FTB modpack and the Minecraft mod community in general.
Especially that energy network.
Good god, that energy network.
I would want an energy network like that in my base. It's so shiny!

The energy network is something totally cool. I mean, even if you don't like sci-fi inspired mods, you'll love the shiny energy beams. Oh yes, you will.
 
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Vegoraptor

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Jul 29, 2019
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Now for some actual suggestions:
1. Animated teleportations
Yeah, I know, IC already has a teleport for players and creatures, Additionalpipes for items, but, to be honest, disappearing in a cloud of blue pixels or flowing into an opaque pipe is not that scenic, is it? So, how about being able to build special patterns of energy lines that open rifts in space-time teleporting you to another "portal" in the network depending on special codes or maybe chooseable by right-clicking like in Thaumcraft 2, or having some sort of machine where things can get pumped or dropped into, getting broken down in a short pulse of energy and information, traveling with higher speed at higher tier, wich can not be used by linked machines, but in a special materializer reconstructing the actual item. I imagine this transmission to be a sphere or a crystal-strucutured part traveling directly along the powerlines containing symbols of truth or a ghostly image of the item, maybe with some sparkly effects when traveling trough a core. The same effect might also apply to player teleport, a bit larger of course, whilst showing the player a picture of interdimensional space (end-sky to be lazy), and having some sort of nauseous effects for some seconds after rematerializing.
EDIT: So, did you mean something along these lines when saying iChun was lame? ^^

2. Multitool
So, you made something that is every Vanilla tool in one. Nice, really. But how about making something similar for mod tools, and by that I mean something to use on all machines, combining the two wrenches, the screwdriver and maybe the crowbar, even tough with that it might look kind of hillarious. With this the problem would rather be the permission from the original authors than the coding I think. Omnitools took that idea.

3. More realistic creation of Xychrodite ingots
So, how about breaking down the crystals, first by pulverizing, later on by dissolving or something like that (more effective), crafting it with some metal to get powdered/solution covered ingots, which then can be smelted, forming the respective alloy, and tadaa, finished.

4. Defensive core
Nice and simple, a core building up a temporary line to an entity specified in the gui and shooting energy pellets at it.

5. Invisibility upgrade/off switch
Sure, energy lines look awesome, however, if I built a powergrid in my house it would kind of get on my nerves after a while, especially when it is high energy. So, maybe something making the energylines invisible? Also, how about adding the option to shutdown the energy line without putting blocks in the way, maybe an Interruptor wich clears all lines in variable proximity on redstone signal?

*takes deep breath*
 

bcrodi42

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Jul 29, 2019
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This thread is still in development, much like my mod. This is a low priority in comparison to my mod.
Intro:
  • XyCraft (Zy - Craft) is a mod based on tech expansion. A primary goal of this mod is to try to increase the variety in the "End Game". That said, there will be an upgrade system for most of the Blocks and Items in my mod.
  • This is not a chromosome mod. If it was it would be XYCraft rather than XyCraft ;)
Current Status: Development with modders.


  • Please do not ask for an ETA. That is semi rude and obviously if it isn't updated then it isn't updated ;)
  • Do not ask to be a tester. I choose who I choose
Suggestions:

If you have an idea that you would like to provide, please follow these rules and understand my opinion.

  • -Keep them realistic Ideas
  • -Keep them balanced
  • -Keep in mind I can not use every idea, nor will I
  • -Read previous suggestions, and make sure it hasn't been said.

Soaryn you are awesome! I am part of the wolfpack and think you are awesome when you are in the vids.
 

Rhinehart_

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Jul 29, 2019
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alright i just ran through the changelog breifly and i noticed that sulfer torcfhes have a 1/ 256 chance to drop sulfer goo every 36 seconds
is this indefinite? as in that i could set up 128 torches and have transposers underneath them effectivly creating a goo farm one one level of a chunk? because with chunkloaded servers, 36 seconds isnt really that long
 

slay_mithos

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Jul 29, 2019
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Yeah, but adjusting time for things like this is hard, as it has to be feasible in single player as well, you don't want to let your computer to run all night just for some goo^^
 

Konzy5

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Jul 29, 2019
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Suggestion: A config option to turn off the animations
Because some peoples computers couldnt handle it. :p
 
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