Fine, I bump back then, next set of ideas ahead.
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previous)
16. Surveillance
By adding cameras to your cores or even building something especially for this purpose and connecting it to a central reciever, you get, depending on level, a log-like list of who was near and did what, having a simple display (
CCTV-style?) or even a hologram (see next).
17. Holograms
Either set up something like the BC Arcitect Table to print a landscape or building on a chip or create a holocam (see previous), and after this connect it to a holographic generator to create 3D pictures, either in realtime or as a static image. Higher tiers provide colors, zoom etc.
18. Modified gravity
Compress your materials down to get a hypermass, cage it and put it down somewhere to alter gravity in a limited area. depending on the adjustments done to the cage, it either reinforces gravity making it only possible to jump 3/4 of a block, or invert it to lower the gravitational force. Maybe it even pulls/repels items laying on the ground or completely turns gravity around, making it possible to walk on walls or the ceiling. Also avaiable in a mobile version, altering gravity just for you.
19. Reanimation device
Imagine you just finished mining, got a lot of luck this time, and are on your way back up, when suddenly a wild skeleton snipes you down. Unfortunately, you have absolutely no idea how to get back to your death point. But for your luck, you brought a reanimator with you, so you can just click "Revive" on the death screen, and you are back. At the moment you just have a simple one, only partially restoring your health and making you a bit nauseous for some seconds, but with the gatered resources you will create a better one, wich not only fully restores health, but also hunger and gives you a short period of regen.
14. v2 Piezo elements
By embedding the Quarz in something flexible and connecting it to the energynet, you can create power by walking and/or jumping on them, or even by placing animals on top of them.