Thats why I said limited. If it becomes too much building, it becomes boring. It would need to be 80%+ adventure. There is a ton that can be done without mods, but if some were added, limited to enhance the playstyle Id be ok with that. I just dont want to watch people making maceraters in an adventure map. However if it was a protected machine that had to be used to maximize gathered resources from slaughtering hordes of mobs to then battle some boss, maybe, but as I said, this can be done with little modding and more naturally though a small economy system using villagers. It just requires the map creatores not to be uncreative as they have been. Its all just been mostly intersections, random placement of spawners and maybe some traps here and there. Maps like Gloria need to become the norm for SH.
I dunno. Do you think my SHXL series has been boring so far?
I think what Shneeky is proposing is a whole new category of map somewhere around CTM/ADV but with strong building elements.