You know, I've been wondering how on earth anyone can run all the mods in say, the DW20 pack, without slowdown issues.
I've been making my own modified version of this pack for a while now, and I am just about finished with the 1.5.2 version of it, along with most of the textures updated to Sphax (which seems to be the best option for this type of thing).
Problem is, with 100+ mods loaded, the 128x textures bring on some serious performance problems. The game takes AGES to load, and I get frequent pauses in the animation flow. Switching to 64x helps but doesn't look as good. Some people run even higher. But how?
My system is an Intel Sandybridge CPU (i7-2600K @ 3.4GHz.)
Gigabyte Z68A-D3-B3 mainboard.
8GB Corsair DDR3 RAM.
Nvidia GeForce GTX 460 with 1GB RAM.
Not top of the line but pretty good still, I suspect. I was thinking maybe if I put another 8GB in that minecraft would behave better? Anybody know what this type of game with so many mods and textures really needs to run smooth?
Thanks.
I've been making my own modified version of this pack for a while now, and I am just about finished with the 1.5.2 version of it, along with most of the textures updated to Sphax (which seems to be the best option for this type of thing).
Problem is, with 100+ mods loaded, the 128x textures bring on some serious performance problems. The game takes AGES to load, and I get frequent pauses in the animation flow. Switching to 64x helps but doesn't look as good. Some people run even higher. But how?
My system is an Intel Sandybridge CPU (i7-2600K @ 3.4GHz.)
Gigabyte Z68A-D3-B3 mainboard.
8GB Corsair DDR3 RAM.
Nvidia GeForce GTX 460 with 1GB RAM.
Not top of the line but pretty good still, I suspect. I was thinking maybe if I put another 8GB in that minecraft would behave better? Anybody know what this type of game with so many mods and textures really needs to run smooth?
Thanks.