Wireless redstone not working?

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Juanitierno

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Jul 29, 2019
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Hello!

Ive used this devices in the past with no issues at all, but this time they wont work.

I set up both to the same frequency and the transmitter will simply not transmit to the receiver... not sure what im doing wrong or if its a bug...

ive tried different frequencies and even the default "0" and no luck :/

2013-02-20_205015_zps71d72fef.jpg


2013-02-20_205018_zpsd4f4ec01.jpg


2013-02-20_205022_zps50166722.jpg
 

Juanitierno

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Jul 29, 2019
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Im using DW20 v5.1.1 (latest).[DOUBLEPOST=1361405183][/DOUBLEPOST]Also, im in a mystcraft age i made in the previous version of the pack
 

Juanitierno

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Jul 29, 2019
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Ok, stopped the server, deleted the "RedstoneEther" folder in the world save and now its working again.

Must have been a glitch!
 

slay_mithos

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Jul 29, 2019
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I did a quick test, with the output going into a wire and a lamp, to also test if it was just a visual glitch or not.

1. frequency 0 did not work.
2. Unnamed frequency worked (same as bellow, used frequency 3 that I didn't name).
3. Named frequency (2 was names "t" for the test) worked. (see image bellow)
2013-02-21_01.14.45.png

Just to be sure, I then tested the Unnamed frequency without a wire in the output, and the reciever still lit up.
If you really want a screen on that, I can give it to you, but I don't want to put too many images if I can/


So...
I am sorry to say that I have no clue on what could be wrong in your test.

EDIT: Of course, I did use Direwolf 5.1.1 for the test.
EDIT 2: You ninja'd me^^
Glad to know that you solved your problem.
 
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MarcNemesis

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Jul 29, 2019
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Sorry to wake up such a old thread but the same problem just occured to me on FTB Infinity and i didn't want to start a new thread ofr the same exact problem. The only change i did to the modpack was add Gregtech & ProjectE. Both of which shouldn't affect Wireless Redstone. I had to remove both wireless device for it to work again on my part before i found this thread (due to the problem starting again.) I'm wondering if it doesn't have to do with chunk unloading perhaps? I will also try what @Juanitierno did and see if it fix the problem permanently.