Surely you could develop ways of making the collectors less ignorable, plus Blood armor is less OP as it used to be.I thought about that but then I thought about the existances of things like Blood Armor from Blood magic and having Permenant Debuffs makes it so there's not really a way of getting away from the debuffs (I'll try to make them not able to be cured like if you were wearing Quantum Armor).
There is also the option of using BOTH mob attack and debuffs.