Why Feed the Beast SHOULD launch without RedPower or Thaumcraft

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

martyyp

New Member
Jul 29, 2019
111
0
0
Just launch it and then add them back in i'd say, Thaumcraft knows how to put in its terrain over existing terrain and RedPower probably does the same with marble and volcanoes, but if not you can still find that stuff in an age or by just generating more land. That's really the only thing I could see stopping the launch (worldgen) but it doesn't seem like a problem
 

whizzball1

New Member
Jul 29, 2019
2,502
0
0
Just launch it and then add them back in i'd say, Thaumcraft knows how to put in its terrain over existing terrain and RedPower probably does the same with marble and volcanoes, but if not you can still find that stuff in an age or by just generating more land. That's really the only thing I could see stopping the launch (worldgen) but it doesn't seem like a problem
This is a 7 month old thread.
 
  • Like
Reactions: DZCreeper