it would be hilarious if the whole COFH team pulled a Eloraam right now.
Since no has said it yet, obligatory "Calm down, satan" from me.
it would be hilarious if the whole COFH team pulled a Eloraam right now.
WHAT SORCERY ARE YOU TRYING TO ACHIEVE? TELL ME! TELL ME NAOWCOLORS!
There are only 3 posts on this page that aren't liked by Fixided and those are his own
tuhljin said:0.2.1
- Fixed a crash that prevented play on dedicated servers.
0.2
- Added eager chest.
- Added Miser's Pearl.
- Added mercatus amalgam.
- Can now turn a runic blacklist into a runic whitelist and vice versa (substituting for the enchanted paper in the recipe).
- The avarice pearl now becomes a shattered avarice pearl (new item) when it breaks and can no longer drop an ender pearl.
- Updated avarice pearl's Thaumonomicon entry.
- Avarice pearl should no longer disappear once it makes impact if the player that threw it has disconnected from the server. It will instead teleport to the location where it was thrown.
- Avarice pearl is now usable in creative mode. (The item never leaves your inventory, though.)
- Fixed some issues where "Ignore Metadata" and "Ignore NBT" filter options weren't being respected.
panicnot42 said:Fixed container bugs
gwafu said:Released a 1.7.10 version. Same mod version numbers (since its still 1.7). Nothing is actually changed lol
Mithion said:1.2.0.019 Patch Notes:
======================================================
Added Cloaks for Patreon Supporters to replace capes as part of Minecraft's new EULA
Github Bugs Closed:
======================================================
#718 Appropiation multiplayer crash (https://github.com/mithion/arsmagica2/issues/718)
#698 Error when picking up an item (https://github.com/mithion/arsmagica2/issues/698)
#693 (AM2 1.2.0.018) Power system forgets pairings and etherium stored on chunk unload (https://github.com/mithion/arsmagica2/issues/693)
#598 Couple issues with power (https://github.com/mithion/arsmagica2/issues/598)
#724 (AM2 1.2.0.018) Magitech googles item texture combines with leather helmet overlay texture (https://github.com/mithion/arsmagica2/issues/724)
#722 Rift not able to get bigger storage (https://github.com/mithion/arsmagica2/issues/722)
#719 Spell: Ender Intervention - Y calculation above bedrock (https://github.com/mithion/arsmagica2/issues/719)
#711 (AM2 1.2.0.018) Crash on death of a villager child (https://github.com/mithion/arsmagica2/issues/711)
#700 (AM2 1.2.0.018) Destroy a Celistial Prism with a empty hand (https://github.com/mithion/arsmagica2/issues/700)
#706 Broom eating items (https://github.com/mithion/arsmagica2/issues/706)
#705 (1.2.0.018) Crash upon Telekinesis hitting XP (https://github.com/mithion/arsmagica2/issues/705)
#704 Wizards Chalk stacks and whole stack takes damage [1.2.0.018] (https://github.com/mithion/arsmagica2/issues/704)
#595 Zone effects not modified by gravity? (https://github.com/mithion/arsmagica2/issues/595)
#697 Life-Saving Imbuement doesn't seem to take effect (https://github.com/mithion/arsmagica2/issues/697)
#696 Life Guardian Crash (https://github.com/mithion/arsmagica2/issues/696)
#688 Server side NPE when breaking Celestial Prism [AM2_1.2.0.018] (https://github.com/mithion/arsmagica2/issues/688)
#717 Enhancement Request: halt gateway travel if insufficient Mana to complete transit (https://github.com/mithion/arsmagica2/issues/717)
#703 Armour icons not rendering where they were configured [1.2.0.018] [cosmetic] (https://github.com/mithion/arsmagica2/issues/703)
Blood - is a mod that adds a new Blood system into Minecraft.
How it works: It works a lot like real life, if you lose blood, certain affects will happen. If you lose 15% of blood in this mod, you will start to become dizzy. If you lose 40% your vision will become blurry. 50% you will start to lose color. If you lose 65% you will die. Your bar will never reach 0.
--
PICTURES:
Fixided, you really really need to use spoilers bro.
Linking to a new mod should just suffice as a short description (max 2 - 3 lines) and a link to the forum post/curseforge post. Not a copypaste of the entire forum post, if we wanted that we would click it.
I read this thread for quick updates and don't really want to see these massive posts. Hopefully everyone else is fine with that too. @Yusunoha, I was thinking that maybe this should be a rule in this initial post to try and keep updates as concise as possible and link to more info if you think it is necessary.
Sorry for being Off-Topic, so I might as well post something useful:
FTB's very own jadedcat is doing an AMA over at reddit now, go have a check here: http://www.reddit.com/r/feedthebeast/comments/2apa4i/upcoming_ama_jadedcat/
Oops, sorry.Fixided, you really really need to use spoilers bro.
Linking to a new mod should just suffice as a short description (max 2 - 3 lines) and a link to the forum post/curseforge post. Not a copypaste of the entire forum post, if we wanted that we would click it.
I read this thread for quick updates and don't really want to see these massive posts. Hopefully everyone else is fine with that too. @Yusunoha, I was thinking that maybe this should be a rule in this initial post to try and keep updates as concise as possible and link to more info if you think it is necessary.
Sorry for being Off-Topic, so I might as well post something useful:
FTB's very own jadedcat is doing an AMA over at reddit now, go have a check here: http://www.reddit.com/r/feedthebeast/comments/2apa4i/upcoming_ama_jadedcat/
personally I always prefer to post updates in quotes, as quotes will automatically resize themselves if they get too big and often also resize the images.
that way people can still see if there's something interesting in the quote for them to read before they open the rest of the quote.
if enough people agree with this I'll add it as a rule, so the community decides
personally I always prefer to post updates in quotes, as quotes will automatically resize themselves if they get too big and often also resize the images.
that way people can still see if there's something interesting in the quote for them to read before they open the rest of the quote.
if enough people agree with this I'll add it as a rule, so the community decides
bdew said:This update fixes a bug with recipes not producing the correct number of results in Gendustry and Pressure Pipes.
No need to update the mods, just BDLib
Reika said:
As requested some time ago, a new belt capability:
Also, a new reason not to want a meltdown:
Also, new item:
New feature:
Also, regarding the last new feature:
Also, by request:
New bedrock breaker behavior:
Also, this is what the Void Monster does to the Mob Radar:
If we're giving away ExU spoilers, might as well share some of a @Reika 's spoiler.
These are just this months spoilers.
Not sure if there are more.
Note: From oldest to latest
You will need to include brief instructions as to how to so that.