Okay I'll add my 2 cents, even if its over priced at that, the main selling point for me is a theme & a story, then its the mod list & most times hqm, if by checking the mod list I think I may be forced to down a very narrow path with mods I dislike I normally just pass, as to the unfavored mods often there is a reason, some are clunky, some buggy, often little if any up to date info, & some just seem so out dated like BC pipes, I do like BC but the pipes are like from 1.2.5, for that matter most of BC is now a bit retro, with the new mods on the block & new ones hitting every week it seems, that do all the things we need but often more compact, for me that's one of the points of the game.
I personally look for IO conduits, nodes+pipes & now the new TE ducts returning, like all things modded MC progresses & so do its players, we learn, we develop, & yes we have our own taste in mods, some mods get left behind it happens, if mods do not keep up with the bleeding edge often they can be superseded, as too the reddit crown meh nothing good to say about that lot so I will say nothing.