What farms are the best?

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Lohengrin

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Jul 29, 2019
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In reference to traits on trees, it is similar with bees only slower. You aren't trying to get mutated trees, you are trying to cross breed them; meaning move the traits from one to the other. Usually when tree breeding, you get hybrids which are a mix of the two nearby pollenated trees and the mutattion to a new breed is the rarity. So take something like Omnicron's offering; put a sweet chesnut next to an apple oak. The two will mix on both trees. You will wind up with sweet chesnut-apple oak and apple-chesnut mixes. You then need to analyze them and winnow out the traits you don't like and replant the ones you want to reinforce. It is a process. Eventually the active and inactive traits will merge. If you graft the normal leaf blocks from that tree, it will be a sapling copy of the parent tree. Then you replant those children and add in the spalings with traits you want to impart. Rinse repeat....alot.
 

kittle

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Jul 29, 2019
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So back to the OP question:
which farms produce the most SAPLINGS that I can use for biomass? Also consider this will be the first farm, so Im just starting out and I dont have a huge AE network to pull resources from.

So far I just make a single max-sized multiblock farm, but it cant keep up with even 1 fermenter. So with all the posters saying they have saplings coming out there ears.. I must be doing something wrong. Unless there is a secret recipe to change logs into saplings.
 

zilvarwolf

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Jul 29, 2019
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So back to the OP question:
which farms produce the most SAPLINGS that I can use for biomass? Also consider this will be the first farm, so Im just starting out and I dont have a huge AE network to pull resources from.

So far I just make a single max-sized multiblock farm, but it cant keep up with even 1 fermenter. So with all the posters saying they have saplings coming out there ears.. I must be doing something wrong. Unless there is a secret recipe to change logs into saplings.

If you don't want to spend time breeding trees, MFR or Steve's Carts. I favor MFR because it's a well contained mod. Some sewers, a half dozen cows, one composter, and you can support a large number of tree farms, getting enough saplings to support the MFR bio generator, or to squeeze for biomass.

I crashed a server recently by letting a chunkloaded system run overnight without sufficient overflow protection
 

kittle

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Jul 29, 2019
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If you don't want to spend time breeding trees, MFR or Steve's Carts. I favor MFR because it's a well contained mod. Some sewers, a half dozen cows, one composter, and you can support a large number of tree farms, getting enough saplings to support the MFR bio generator, or to squeeze for biomass.

I crashed a server recently by letting a chunkloaded system run overnight without sufficient overflow protection
Thanks!
I'll checkout MFR over the long weekend

Actually breeding trees sounds like fun. But I need something that can sustain my base while I do that.
 

Omicron

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Jul 29, 2019
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How... how can people be seriously using MultiFarms? Did they remove the dirt requirement? Last time I tried it what you got was a machine for converting dirt into sand that harvested a few trees on the side, and while you could farm that much dirt you'd have to quarry constantly or use some other farming method to supply it.

I'm not sure how you play your games, but I don't generally run out of dirt unless I actively make an effort to do so. A little bit of Forestry farming certainly isn't going to make a dent in the stockpile that you automatically get from any kind of structured and/or automatic mining. Not to mention that Forestry farms have done this since forever, and back when they were the only option nobody had a problem with it either.

Also, "last time I tried it", indeed. The arboretum has been changed to require significantly less dirt a good while ago. It no longer depletes humus on tree growth, but instead there's only the natural humus degradation rate which translates into 4-6 blocks of dirt per hour for a small size farm.
 

zorn

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Jul 29, 2019
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MFR vs Forestry is a pretty good example of how some each player likes things more or less cumberson. MFR is much simpler, but not everyone wants complexity.

Look at biofuel in MFR vs forestry. Biofuel machine in MFR requires no power, just fill it with stuff and biofuel pumps out. then forest I had a squeezer on apples for mulch, then a fermenter with sugar cane and the mulch to make biomass... then that is put into a Still to make biofuel. And unless im mistaken, they all required power. But the MFR machine filled up my biofuel tank at 4 times the rate of the whole forestry setup. I really hope MFR style mods dont take off, and great mods like forestry start to die out... :(
 

Bigpak

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Jul 29, 2019
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Ok so from my understanding MFR is the best method of going extremely fast and simple yet requires more power but produces more saplings etc in a smaller ammount of time, however if you do have a nice bred tree you should use forestry, am I correct?
 

Lohengrin

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Jul 29, 2019
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I don't know, I pretty much love both of them. Last world I did, I had both working together for the end goal. I had a tree breed up for max apples on a max multifarm, apples got stripped and went along conveyor belts to the dump chest hooked into my AE system. The same dump chest was next to the two MFR oak tree farms; a smaller one for general purpose logs and saplings (logs went to charcoal, saplings back into the mix to keep the farms going), then other larger one set to shear leaves which got turned directly into plant balls via Xy Fabricator. Apples went to squeezers for juice and mulch, which went with the plant balls into the fermenters and into stills to the RC tanks and then to the boilers. Could it been more efficient? Of course, but it was a hoot to make and it all sung well together and I had enough power production to restart a failing sun and keep it burning to boot. I had all the other farms, either worked by golems or havesters so I could have just done a couple three bioreactors, but mleh. It was there for back up and looks.
I think it is nice to have options to play with and cobble together. I love MFR dearly, but I love Forestry as well. They each have their roles.
 

Omicron

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Jul 29, 2019
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Ok so from my understanding MFR is the best method of going extremely fast and simple yet requires more power but produces more saplings etc in a smaller ammount of time, however if you do have a nice bred tree you should use forestry, am I correct?

Pretty much, yes. Though a valid answer is also "just use whatever flavor you like best, this is not a competition" ;) That's why I will always use multifarms, even in situations where MFR is clearly better. I just happen to like them.

The person who bred that killer tree made a quick guide on how to get the proper traits onto one sapling, by the way: http://imgur.com/a/yPs94
You'll still need to breed all the base trees yourself, though NEI Addons can help you with that.
 

Bigpak

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Jul 29, 2019
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Alright, I think I will be using both to be honest, and probably some steve's carts too! I just want to use every single mod I can and have a lot of variety and make it look nice too. Thanks everyone! Hope if any other people have questions about farms that they can just refer to here!
 
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Bigpak

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Jul 29, 2019
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Wait, Quick question, what can I use to fertilize the trees instantly like bone mealing but for forestry, I tried the forester but it doesn't work, and neither does the MFR harvester. Any ideas?
 

KingTriaxx

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Jul 27, 2013
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I find that if you make half a stack of Coal Coke and a 2x2x3 Solid fueled Boiler, once it's heated, it'll power a steam oven and an MFR farm or a forestry one for that matter, basically forever. LP Boilers are what I use to get started, but if you go HP, you can just expand it and swap out for liquid fueled once you have the Biofuel to heat it up.
 

eric167

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Jul 29, 2019
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Wait, Quick question, what can I use to fertilize the trees instantly like bone mealing but for forestry, I tried the forester but it doesn't work, and neither does the MFR harvester. Any ideas?
forestry needs fertilizer from apatite to insta-grow stuff in farms.
MFR fertilizer uses anything i believe.
 

Sleepyscumbag

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Jul 29, 2019
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forestry needs fertilizer from apatite to insta-grow stuff in farms.
MFR fertilizer uses anything i believe.

That is not really how it works :p
Forestry farms require fertilizer (apatite) to even work. Back in the day it could be accelerated with catalyst (I think).
MFR fertilizer uses industrial fertilizer (And possibly some others), and will insta-grow stuff.
 

Bigpak

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Jul 29, 2019
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The MFR fertilizer will not fertilize these trees for some reason, after they have gone through the multifarm they turn into apple oak and it won't do apple oak, is this a bug or what? I am utterly confused, what does everyone else use?
 

Omicron

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Jul 29, 2019
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Yeah, Forestry farms don't instagrow stuff anymore. But they manage a large number of saplings at once (72-180 depending on size) and by that virtue alone have trees growing almost constantly.

By the way, there's a secret buff switch for Forestry farms in the configs, for people who feel they're not worth it: you can set them back to square layout, which generates up to 50% extra farmland, depending on the farm size and shape.
 

Bigpak

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Jul 29, 2019
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I found a way to satisfy the people that say they don't have enough dirt for it. You can make a plantball and macerate it and it gives you 8 dirt, so you could technically make a machine that bonemeals grass and then shears it and makes it into a plantball which then gets sent into a macerator pumped into the multifarm.
 
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WTFFFS

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Jul 29, 2019
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The MFR fertilizer will not fertilize these trees for some reason, after they have gone through the multifarm they turn into apple oak and it won't do apple oak, is this a bug or what? I am utterly confused, what does everyone else use?

After saplings have gone through a multifarm they are not vanilla saplings any longer so MFR won't accelerate the growth, so your best bet is to go collect a bunch of vanilla saplings and do not have any of the forestry ones anywhere on you or in the same storage.
 

Drawde

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Jul 29, 2019
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For using the multifarms, one of the mods in Unleashed, don't know which one, allows you to change MFR ferilizer into Forestry fertilizer. One MFR fertlizer in the crafting grid and combine.

As mentioned above, macerate plantballs to make dirt. You don't need much though, so I'd recommend making a small plot, maybe 5x5. Till the land (you need water within four squares to keep the land tilled) and use IC2 crops. Plant one wheat seed in each square and use a MFR harvester to collect the wheat. Yes, Harvesters are compatible with IC2 crops.

As for what tree to plant in the MFR farm, I'd use either the Natura cherry tree or ghostwood tree (nether version that grows on soul sand). Both trees grow the same, with a large spread for lots of saplings.