Hello,
I'm new around here. I am a CS student and fairly competent with Java.
I've been wanting to make a Supreme Commander style mod and I have already made sure, using MineCraft Forge, that I could make everything I wanted in the mod.
However I need to know what kind of API's I can use in FTB. Because what I made in MineCraft Forge includes entities like defense turrets that visible rotate, aim at the target in the (x,y,z) axis and then plaster the poor bastard all over the floor, leaving massive craters. It had friend or foe target filters, placement requirements (it required certain blocks to be placed) and I could also make it have to be powered and/or require ammo.
Since that was the most complicated aspect of the game I'm pretty confident I could make the rest.
So my question is, can FTB do this?
Thanks!
I'm new around here. I am a CS student and fairly competent with Java.
I've been wanting to make a Supreme Commander style mod and I have already made sure, using MineCraft Forge, that I could make everything I wanted in the mod.
However I need to know what kind of API's I can use in FTB. Because what I made in MineCraft Forge includes entities like defense turrets that visible rotate, aim at the target in the (x,y,z) axis and then plaster the poor bastard all over the floor, leaving massive craters. It had friend or foe target filters, placement requirements (it required certain blocks to be placed) and I could also make it have to be powered and/or require ammo.
Since that was the most complicated aspect of the game I'm pretty confident I could make the rest.
So my question is, can FTB do this?
Thanks!