Outta curiosity are you keeping the neutral win conditions hidden or something?
I was being a little dumb, I wanted a game with as little RNG as possible, so I'd better make it so.
Edit: Also did away with the Spy's influence from the GM.
Outta curiosity are you keeping the neutral win conditions hidden or something?
RNG?I was being a little dumb, I wanted a game with as little RNG as possible, so I'd better make it so.
Randomness, and as an extension, my personal control over the game.RNG?
he changed it look at bottom of sheet
Oh. I understand. Sorry if I came across as a whiny bitch, I truly hoped to remove myself as quietly and unobtrusively as possible. (I considered sending a pm but decided ppl would wonder why I suddenly disappeared)I was being a little dumb, I wanted a game with as little RNG as possible, so I'd better make it so.
I think we all know that feeling. (At least I know it <.<)Oh. I understand. Sorry if I came across as a whiny bitch, I truly hoped to remove myself as quietly and unobtrusively as possible. (I considered sending a pm but decided ppl would wonder why I suddenly disappeared)
Monologue.
im so going to suck this game,Now then, the Neutrals conditions are a little bit difficult. Good luck fulfilling them.
Anyone?I don't understand what the Tinker does. Sorry, I'm not native English.
im so going to suck this game,
unless i get priest again and someone good dies
Anyone?
The tinker can make a harnes. He has to give it to somone, and the person can't be lynched on this night.if im correct
the tinker makes a *shield* for a lynch
he has to give it to someone else
that person can use it once
that day he can't be lynched
On Day1 you can make a harness. Then you can give it to another player and it protects them for one night.Anyone?
You just need experience. And don't be afraid to ask people for tips. Most of us are more than willing to help.
The tinker protects one player from lynch every night. They give somebody the "harness" power.
@ljfa
The tinker can make a harnes. He has to give it to somone, and the person can't be lynched on this night.
Example:
Dylan makes a harnes for Pyure
Pyure gets Lynched
Pyure gets saved from the lynch, because he got the harnes
On Day1 you can make a harness. Then you can give it to another player and it protects them for one night.
What is a bit unclear is the delay between those two actions. Is it like this:
Pyure: I'd like to make a harness and give it to ljfa
or like this
Pyure: I'd like to make a harness tonight
(Daily summary)
Fraction2: Ok done, who do you want to give it to?
Three of four don't seem overly difficult. That Wizard win is brutal, though.Now then, the Neutrals conditions are a little bit difficult. Good luck fulfilling them.