Hey guys! For several months I've been working on an Ultimate 1.1.2 SSP world, which I started when the Ultimate pack was first released. Given that Ultimate is becoming more and more out of date, I decided I really ought to be showing off the fruits of my labor before I get really motivated to move on to 1.5.2 or the eventual 1.6 packs. (EDIT: If the thumbnails below aren't showing, let me know and I'll replace them with links. I don't know if it's because of my internet connection, imageshack being weird, or what. either way if they don't show, the links to the images still work.)
So, without further ado, welcome to JohnCo (TM), where we have almost enough aluminum (aluminium, fine, whatever) to start building with it, and aesthetics are secondary!
Here at JohnCo (TM) we really like our bees.
We also really like automating pilfering the fruits of our bees labor for our own ends.
Here's a somewhat uninformative screenshot of our factory floor here at JohnCo (TM)
Now, you may have noticed, hey look, golems! Yes, here at JohnCo (TM), we provide a safe working environment for all our golem-american workers, free of lightning.
For a more in-depth but also very quick peek at how golems pretty much run the show here at JohnCo (TM), take a look here at this official JohnCo (TM) promotional video!
(Some notes: Some of these screenshots are somewhat out of date. More recent JohnCo (TM) renovations can be seen in the video)
Lemme know what you guys think! I'll probably be posting some screenshots and maybe video illustrating how my 6 forestry multifarms, alvearies, forestry, thermal expansion, thaumcraft, and IC2/Gregtech stuff all works in harmony to create a system that satisfies my overwhelming urge for there to never be overflow and to be largely balanced with all its components.
For those curious our total EU production is somewhere around 1000 EU/T (with half the infrastructure in place purely to power the matter fabricator, and the rest to power the machines, except when the matter fabricator is running), and our total MJ production is around 110 MJ/T (16 biogas engines, 2 industrial steam engines, 8 peat-fired engines running on bituminous peat)
edit: replaced broken thumbnailed screenshots with newer ones that actually work!
So, without further ado, welcome to JohnCo (TM), where we have almost enough aluminum (aluminium, fine, whatever) to start building with it, and aesthetics are secondary!
Here at JohnCo (TM) we really like our bees.
We also really like automating pilfering the fruits of our bees labor for our own ends.
Here's a somewhat uninformative screenshot of our factory floor here at JohnCo (TM)
Now, you may have noticed, hey look, golems! Yes, here at JohnCo (TM), we provide a safe working environment for all our golem-american workers, free of lightning.
For a more in-depth but also very quick peek at how golems pretty much run the show here at JohnCo (TM), take a look here at this official JohnCo (TM) promotional video!
(Some notes: Some of these screenshots are somewhat out of date. More recent JohnCo (TM) renovations can be seen in the video)
Lemme know what you guys think! I'll probably be posting some screenshots and maybe video illustrating how my 6 forestry multifarms, alvearies, forestry, thermal expansion, thaumcraft, and IC2/Gregtech stuff all works in harmony to create a system that satisfies my overwhelming urge for there to never be overflow and to be largely balanced with all its components.
For those curious our total EU production is somewhere around 1000 EU/T (with half the infrastructure in place purely to power the matter fabricator, and the rest to power the machines, except when the matter fabricator is running), and our total MJ production is around 110 MJ/T (16 biogas engines, 2 industrial steam engines, 8 peat-fired engines running on bituminous peat)
edit: replaced broken thumbnailed screenshots with newer ones that actually work!