"Reduce" + "Player" == nerf
Sure, many seasoned/hard-mode players - including myself - like these kinds of changes. I find 1.5.x MJ power to be too quick and easy and 1.6.4 so far has a more reasonable power curve. While I'm not a big fan tedious, extra-step, GT-like stuff with plates, hammers, and metal snips, I don't mind spending a longer time in early and mid-game increasing power production to increase processing throughput.
However, the mod devs themselves and the seasoned/hard-mode players - of which most posters to these forums and indeed most MC forums belong - represent a tiny slice of the MC modded players community. The mod devs should be careful they don't raise the bar so high for 1st-time players that they turn them off. 1st-time players will use the mods they understand and can reasonably use.
Two examples of raising the bar too high for new players : lava and ethanol.
Maybe I'm wrong and this will be a good thing overall. Maybe it will challenge new players and give them something to look forward to. Here's a sample power progression:
Phase 1 : Manual collection. ex: coal, charcoal, manual peat farm
Phase 2 : Automated low power or semi-automated mid-power. ex: charcoal tree farm, cactus/sugarcane, basic solars, overworld lava, overworld oil, starter nuke reactor
Phase 3 : Automated high power. ex: ethanol, bee lava, bee oil/petrolum, high-powered nuke reactors, Advanced Solars
I'm putting aside (semi-)broken/OP 1.5.2 stuff like DC Force Engines and squid power. Am hoping those are "fixed" in 1.6 .
Yet, the elephants in the room to this whole power balance thing are MFR and SC2. Neither of those are involved in this balance and both are capable of massive charcoal generation. The end result is that CJ, Sengir, and Player will not be able to dictate a tiered powered structure and what will probably happen is:
Phase 1 : Manual collection
Phase 2 : Charcoal
Phase 3 : Charcoal
While I applaud them for their efforts and wholly support what they are trying to do, I believe it will ultimately back-fire.
This will be "interesting" indeed....