Finally worked up to alvearys and had some ideas to automate the tedious aspects of breeding/mutating.
Had an idea to build an alveary to emulate the oblivion frame's "reduce lifespan to a single bee-tick" effect...use 6 chocolate frames. Each chocolate frame should reduce bee life by half and bonus of multiple frames is multiplicative. Thus, 6 chocolate frames should reduce bee life by 1/(2^6) = 1/64 and still have production bonus below 16x so as not to produce swarmers. If these maths are correct, than only bees with the "longest" life would live past a single bee tick in this setup.
Testing proves otherwise... Bees with "short" life were surviving roughly 15 bee-ticks in this setup. Tried the same bee in an apiary with single chocolate frame. Short bee (30 bee ticks) with single chocolate frame should live 15 bee ticks, or 412 sec. Bee actually lived approx 605s or 23 bee-ticks?
Did the maths change with Unleashed and the wikis have yet to be updated, or is something broke with my world?
Had an idea to build an alveary to emulate the oblivion frame's "reduce lifespan to a single bee-tick" effect...use 6 chocolate frames. Each chocolate frame should reduce bee life by half and bonus of multiple frames is multiplicative. Thus, 6 chocolate frames should reduce bee life by 1/(2^6) = 1/64 and still have production bonus below 16x so as not to produce swarmers. If these maths are correct, than only bees with the "longest" life would live past a single bee tick in this setup.
Testing proves otherwise... Bees with "short" life were surviving roughly 15 bee-ticks in this setup. Tried the same bee in an apiary with single chocolate frame. Short bee (30 bee ticks) with single chocolate frame should live 15 bee ticks, or 412 sec. Bee actually lived approx 605s or 23 bee-ticks?
Did the maths change with Unleashed and the wikis have yet to be updated, or is something broke with my world?