Trying to get a handle on my bee production before my drives overflow...
An example to illustrate the question I'm trying to ask:
For reasons unknown, I was able to breed 2 separate bee species that produce diamonds. I was unsure which produced more, so I bred both and have both producing in my farm [it's DIAMONDS after all, and can you really have too many?]. I'm setting up AE to auto-assemble the shards & fragments into diamonds. There's an encoded pattern for each recipe in the chamber, and an Interface with an export bus attached. The bus is setup to export diamonds and set to always craft. The problem is that AE will only craft the first diamond recipe in the chamber...it ignores the second even when out of mats for the first.
Is there any way to make this work so AE will craft internally using both sets of inputs? Or am I forced to use external crafting for one?
An example to illustrate the question I'm trying to ask:
For reasons unknown, I was able to breed 2 separate bee species that produce diamonds. I was unsure which produced more, so I bred both and have both producing in my farm [it's DIAMONDS after all, and can you really have too many?]. I'm setting up AE to auto-assemble the shards & fragments into diamonds. There's an encoded pattern for each recipe in the chamber, and an Interface with an export bus attached. The bus is setup to export diamonds and set to always craft. The problem is that AE will only craft the first diamond recipe in the chamber...it ignores the second even when out of mats for the first.
Is there any way to make this work so AE will craft internally using both sets of inputs? Or am I forced to use external crafting for one?