I'm in the process of making my first modpack for personal use. It will probably have about 80-100 mods maximum, including library mods. I have an HQM pack in mind, but figured it would be good experience to make my own pack for general play and mod testing before I wade into the depths of custom quest/lore writing.
1. How do I unify ores? I don't want to mine Mekanism copper AND TE4 copper or TiC aluminum AND Mariculture bauxite. I want one copper ore to generate and then work universally. Ideally I'd like Thermal Expansion to spawn everything that's common to a lot of mods and then allow individual mods with "weird" ores to handle themselves.
2. A few days ago, someone posted an amazing NEI plugin/addon that eliminated all the microblocks from the NEI list, leaving just one set of each recipe type that would display random textures. Anyone remember this? What it is and where I can find it? (I've searched, but I honestly can't remember if I saw it on reddit, the MC forums, here, at ATLauncher's forums, etc.)
1. How do I unify ores? I don't want to mine Mekanism copper AND TE4 copper or TiC aluminum AND Mariculture bauxite. I want one copper ore to generate and then work universally. Ideally I'd like Thermal Expansion to spawn everything that's common to a lot of mods and then allow individual mods with "weird" ores to handle themselves.
2. A few days ago, someone posted an amazing NEI plugin/addon that eliminated all the microblocks from the NEI list, leaving just one set of each recipe type that would display random textures. Anyone remember this? What it is and where I can find it? (I've searched, but I honestly can't remember if I saw it on reddit, the MC forums, here, at ATLauncher's forums, etc.)