Ultimate thaumcraft Build

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

netmc

New Member
Jul 29, 2019
1,512
0
0
I came back to my chunk loaded base, and found the wisps were all stuck behind the altars. Since they were peaceful, my golem was ignoring them. I'm going to shut down the tablet for the time being until I get a corporeal attractor set up to keep them from getting stuck in weird places that the golem can't get to easily. I'd hate to kill my server with a bunch of spawned wisps.
 

Yusunoha

New Member
Jul 29, 2019
6,440
-4
0
The setup is what I used. Just ignore the creative jar I've used in the picture. In my SSP world, I use the same setup except that I've a void jar in place of the creative jar.

Edit: A better view of the setup.

in my creative world I made a setup using the containers instead of jars for storage. I used buffers to move the essentia, each buffer had a filter pipe with one type of essentia that goes into a container.
it worked and infusion crafting can still take the essentia from containers, but you can't use phials anymore to take out essentia. so it's good for larger storage, but that's about it

You know, there's a Thaumcraft/AE2 crossover mod that lets you store essentia 'on disk'... some might find it 'cheaty' or at the very least 'imba'.

I've been dying to play with that mod, but I've made a rule for myself this time to only use the mods provided in the direwolf20 pack (except fastcraft)
 

netmc

New Member
Jul 29, 2019
1,512
0
0
in my creative world I made a setup using the containers instead of jars for storage. I used buffers to move the essentia, each buffer had a filter pipe with one type of essentia that goes into a container.
it worked and infusion crafting can still take the essentia from containers, but you can't use phials anymore to take out essentia. so it's good for larger storage, but that's about it

That will work perfectly for me then. I have the alchemical furnace filling 2 jars of each of the 55 types (I have a few add-ons) in my infusion room, then looping through my automated alchemy workshop, then back into the infusion room to fill the tanks before being sent back to the centrifuge to break it down into simpler forms.

Finishing out this build is going to require so many buffers, bellows, and pipes... o_O
 

Yusunoha

New Member
Jul 29, 2019
6,440
-4
0
That will work perfectly for me then. I have the alchemical furnace filling 2 jars of each of the 55 types (I have a few add-ons) in my infusion room, then looping through my automated alchemy workshop, then back into the infusion room to fill the tanks before being sent back to the centrifuge to break it down into simpler forms.

Finishing out this build is going to require so many buffers, bellows, and pipes... o_O

thank god for the ichorium wand and experience focus from Thaumic Tinkerer. that wand has made crafting and infusing so much easier for me
 

Yusunoha

New Member
Jul 29, 2019
6,440
-4
0
so I was feeling a bit bored today and decided to put together a new build for mass essentia storage that's kind of similar to a build I did in 1.6.4 Agrarian Skies.
first a few screenshots to show the build...

Yoc0TVz.png

Vpq8WAI.png

64mrTPG.png

FSqkTZ8.png

p4kzV7U.png

InoHPNy.png

as you can see, it relies alot on SFM.
you place the items you want to melt down in the wooden chest, where SFM will transfer the items into the first 3 furnaces.
they melt down the items into essentia and the essentia gets send to 12 crystalizers which are sped up by the stabilized node.
the crystalizers drop shards which are picked up by the vacuum chest.

SFM then takes out the shards from the vacuum chest and sends them to the JABBA barrels.
each essentia type has a barrel and each barrel has a hopper upgrade that'll send it's content into the furnaces of each essentia type.
the alembics output the essentia to a pipe which has both a jar and resevoir. the jar receives the essentia first, and the resevoir second.

when both are full the alembic fills up and when the alembic is full aswell the furnace stops smelting the shards until there's more room again.
when a barrel is full, the shards get send to the filing cabinet and any shard in the filing cabinet gets send straight to the furnace below the centrifuge.
the furnace created the essentia, which gets centrifuged into 2 other essentia which gets send back into the system.

if you've alot of shards of a single type and don't want to wait till the barrel is full you can manually take out the shards from the barrels and put them into the filing cabinet.
if you want you can also take out shards from barrels if you need to do some manual crucible crafting or take out essentia using phials from the jars if you need some essentia.

ofcourse this setup needs fuel for the furnaces, so there's 1 barrel with a creative upgrade next to the SFM controller that holds charcoal that gets send to all the furnaces.
 
  • Like
Reactions: netmc

netmc

New Member
Jul 29, 2019
1,512
0
0
That is one heck of a build. I've yet to use it myself, but I what I have seen used in let's plays pales to what you have done with SFM.

why the vacuum chest? the crystallizer can output into adjacent inventory
I think there are too many crystalizers to attach easily to a single chest. He could use a couple transvector interfaces though, but the build works. This was done in creative, so it was more an exercise in overkill and automation (in that order) :p, than a setup for normal use. It's still mighty impressive.

-----------

I am having a few issues with my wisp killing golem. I had severely lagged out my server yesterday as the wisps kept getting hung up on the pedestals (it took like 20 minutes or so to clear out with a very OP sword of the zephyr), so I redesigned it to a 3x3x2 room with the necromancer plate in the middle and the golem off to one side (the pedestals are actually outside of the room). It worked quite well all night and most of the day today. I logged in after work, and the golem had been doing what it was supposed to do. Tonight however, the golem keeps getting into one of the corners, and just gets stuck. It doesn't move at all until I poke it and then it starts moving again.

Does anyone have recommendations for keeping the golem out of the corners to where it can do its work? I've thought about making the room a bit bigger (so it would be less likely to end up in a corner), and also about putting some pistons in the corners on a timer to simply push the golem if it gets stuck. Thoughts? I also have botania on my server, so if there is a way to kill mobs using botania, I may switch over to that instead.
 

Someone Else 37

Forum Addict
Feb 10, 2013
1,876
1,440
168
I am having a few issues with my wisp killing golem. I had severely lagged out my server yesterday as the wisps kept getting hung up on the pedestals (it took like 20 minutes or so to clear out with a very OP sword of the zephyr), so I redesigned it to a 3x3x2 room with the necromancer plate in the middle and the golem off to one side (the pedestals are actually outside of the room). It worked quite well all night and most of the day today. I logged in after work, and the golem had been doing what it was supposed to do. Tonight however, the golem keeps getting into one of the corners, and just gets stuck. It doesn't move at all until I poke it and then it starts moving again.

Does anyone have recommendations for keeping the golem out of the corners to where it can do its work? I've thought about making the room a bit bigger (so it would be less likely to end up in a corner), and also about putting some pistons in the corners on a timer to simply push the golem if it gets stuck. Thoughts? I also have botania on my server, so if there is a way to kill mobs using botania, I may switch over to that instead.
Botania does have a flower that can kill an enclosed Wither in pretty short order, although I forget what it's called. Direwolf used a couple in a wither farm a while back on one of his Forgecraft series.
 

Yusunoha

New Member
Jul 29, 2019
6,440
-4
0
why the vacuum chest? the crystallizer can output into adjacent inventory

I could have the crystalizers eject into hoppers which drop into a chest and use that instead of a vacuum chest, but the vacuum chest works pretty good aswell. if you aim to add more crystalizers then the hopper method might be a better choice.

I am having a few issues with my wisp killing golem. I had severely lagged out my server yesterday as the wisps kept getting hung up on the pedestals (it took like 20 minutes or so to clear out with a very OP sword of the zephyr), so I redesigned it to a 3x3x2 room with the necromancer plate in the middle and the golem off to one side (the pedestals are actually outside of the room). It worked quite well all night and most of the day today. I logged in after work, and the golem had been doing what it was supposed to do. Tonight however, the golem keeps getting into one of the corners, and just gets stuck. It doesn't move at all until I poke it and then it starts moving again.

Does anyone have recommendations for keeping the golem out of the corners to where it can do its work? I've thought about making the room a bit bigger (so it would be less likely to end up in a corner), and also about putting some pistons in the corners on a timer to simply push the golem if it gets stuck. Thoughts? I also have botania on my server, so if there is a way to kill mobs using botania, I may switch over to that instead.

if you want to keep it a thaumcraft-ish only build, I believe Thaumic Exploration adds a block that kills mobs and produces essentia depending on the mob you used. if you don't care for the essentia you could simply void-jar it, but it should have the mobs drop their loot.

if you don't mind going outside thaumcraft I'd suggest the killer joe from Ender IO. create a etheric sword from Extra Utilities, enchant it with sharpness 5 and looting 3, and use the corporeal attractor from Thaumic Tinkerer or the attractor obelisk from Ender IO to pull the mobs towards the killer joe. the killer joe kills the mobs and will pick up the experience for you and you could use a golem, vacuum chest or vacuum hopper to pick up the drops.
 

GreenZombie

New Member
Jul 29, 2019
2,402
-1
0
To potentially keep it entirely Thaumcraft - What do mobs that die in liquid death drop?
But of course - how do you kill wisps in liquid death?
 

PierceSG

New Member
Jul 29, 2019
2,047
0
0
Do not use hopper for crystallizers, they are far to slow to cope with them.

I have a setup that runs three crystallizers and is fed with Terra CV, the shards should starts popping out into the world because the hopper is transferring far too slow.
 

Someone Else 37

Forum Addict
Feb 10, 2013
1,876
1,440
168
To potentially keep it entirely Thaumcraft - What do mobs that die in liquid death drop?
But of course - how do you kill wisps in liquid death?
Most mobs that die in liquid death, at least, drop a couple crystallized essence, the same amount and type as they would normally drop of those little XP-orb-looking things that you can pick up with a wand. I think. Something like that. I'm not sure if they drop normal loot as well (I would assume so), and I don't know about wisps.
 

Yusunoha

New Member
Jul 29, 2019
6,440
-4
0
Do not use hopper for crystallizers, they are far to slow to cope with them.

I have a setup that runs three crystallizers and is fed with Terra CV, the shards should starts popping out into the world because the hopper is transferring far too slow.

I have one in my survival world with 12 crystalizers ejecting into 3 hoppers and they seem to hold up pretty well though
but that's why I used a vacuum chest in my creative world, just to be sure if shards would drop into the world that they'd still get picked up
 
  • Like
Reactions: PierceSG

netmc

New Member
Jul 29, 2019
1,512
0
0
Well, I made the crucible of souls from thaumic exploration, but apparently wisps don't produce their corresponding essentia (or any at all). It looks like I am stuck with my golem/piston setup, or using a bellethorn from botania.. I know! I can combine a corporeal attractor from TT along with liquid death. That should work with the wisps and produce the drops/essentia I want without depending on the derpiness of golems..

Edit: I did some testing, and the corporeal attractor plus liquid death is definitely the way to go. It kills pretty quickly plus gives additional crystalized essentia in addition to the drops.
 
Last edited:

loboca

New Member
Jul 29, 2019
416
0
0
Just fyi, but did you know you can breed mana beans to any essentia you like. I bred up to aurum, and have a couple of golems farming them for me.

To breed them, just place the two beans of the aspects that make up the aspect that you are looking for. So to breed to motus, place air and ordo beans next to each other. I usually put a few of each next to each other to increase the breeding chance. So if A is Air beans, and O is Ordo beans:

AOA
OAO
AOA

Something like that, with as many as you want. But as soon as you get the aspect you are looking for, move those beans away from others, so that they don't breed again away from what you want.

And of course you can use Lamps of growth to vastly increase their growth rates, etc.
 

PierceSG

New Member
Jul 29, 2019
2,047
0
0
Just fyi, but did you know you can breed mana beans to any essentia you like. I bred up to aurum, and have a couple of golems farming them for me.

To breed them, just place the two beans of the aspects that make up the aspect that you are looking for. So to breed to motus, place air and ordo beans next to each other. I usually put a few of each next to each other to increase the breeding chance. So if A is Air beans, and O is Ordo beans:

AOA
OAO
AOA

Something like that, with as many as you want. But as soon as you get the aspect you are looking for, move those beans away from others, so that they don't breed again away from what you want.

And of course you can use Lamps of growth to vastly increase their growth rates, etc.
Yeah, it is in my To-do list. Making a mana bean farm for 48 aspects ain't gonna be easy.
 

netmc

New Member
Jul 29, 2019
1,512
0
0
Yeah, it is in my To-do list. Making a mana bean farm for 48 aspects ain't gonna be easy.

You don't actually need 48 different types of mana beans in a farm. You only need a few of the hard to get ones like lucrum, aurum, alienis, maybe metallum. It depends on what other methods you have for obtaining aspects. A simple tree farm along with some automated crafting, will get you a good chunk of the commonly needed aspects. A netherwart farm will get you pretty much everything else. Just use the mana beans to fill in the gaps.

A tree farm can net you Aer, Aqua, Arbor, Bestia, Cognito, Fabrico, Herba, Humanus, Ignis, Instrumentum, Iter, Lux, Machina, Meto, Motus, Ordo, Perdito, Perfodio, Potentia,Telum, Terra, Vacuous, and Victus. Possibly a few others.