Turtles

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Guswut

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Jul 29, 2019
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Yeah and save it in a file, right?

Eh, I made a gps tover just to avoid that.

Rarrr. SATELITES.

Yup, save it to a file, and then pastebin it so you can always know which way your turtle is facing.

Or, better yet, do what I'm going to do and put together a simple local HTTP data form for it to use the HTTP command to post is location every move. Then you won't run into having to find out which pastebin the bloody thing is on, and not having enough pastebin uses per IP, etc.

And I need to play around with the GPS system. That would be excellent, as well.
 

Poppycocks

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Yup, save it to a file, and then pastebin it so you can always know which way your turtle is facing.

Or, better yet, do what I'm going to do and put together a simple local HTTP data form for it to use the HTTP command to post is location every move. Then you won't run into having to find out which pastebin the bloody thing is on, and not having enough pastebin uses per IP, etc.

And I need to play around with the GPS system. That would be excellent, as well.
Rednet http or should install apache on my system?

Cause the other option sounds... interesting.

F**k, I could even control the turtles with a bot.

Mind = blown.

Perhaps a real web server. Save everything in a MySQL database... Join a server, create one crafty mining turtle and...
 

Guswut

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Rednet http or should install apache on my system?

Cause the other option sounds... interesting.

F**k, I could even control the turtles with a bot.

Mind = blown.

Perhaps a real web server. Save everything in a MySQL database... Join a server, create one crafty mining turtle and...

The Rednet API is the in-game attempt at a wireless communication network. It is extremely distance limited, and entirely dimensionally limited.

The HTTP API, though, is exactly what you think and more. Set up a simple web-based solution to control the turtle, and then, yeah, you've got autoplayer. I BELIEVE we also have chunkloading turtles now, as well!

And then that one crafty mining turtle makes ten more, and then........
 

Poppycocks

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The Rednet API is the in-game attempt at a wireless communication network. It is extremely distance limited, and entirely dimensionally limited.

The HTTP API, though, is exactly what you think and more. Set up a simple web-based solution to control the turtle, and then, yeah, you've got autoplayer. I BELIEVE we also have chunkloading turtles now, as well!

And then that one crafty mining turtle makes ten more, and then........
But you're still limited by how stupid turtles are. I think it should be pretty much impossible to make them make... advanced alloy for example. And let's face it, why do this when I can't make my army swallow continents whole and only leave an reinforced stone shell behind. With security station MFFS's hooked up to a playerdetector beneath...
 

Guswut

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But you're still limited by how stupid turtles are. I think it should be pretty much impossible to make them make... advanced alloy for example.

Can we input things into the rolling machine via a pipe system? And does it input in the same manner always? We'd surely end up with that last thing "stuck", so you'd need at least twice the materials needed if only crafting two things (because of how stupid the rolling machine is, I'd say, personally). Otherwise though, I don't think it'd be a big issue. And, don't forget, you don't need workspace or even much moving space. Most movement can be done by using a pipe network switched via turtles on iron pipes (or Logistics Pipes if you install that, although I don't think turtles can use a request pipe, so maybe not) so you don't need even a single crawlspace so you just constantly built dedicated turtles to make modules for loading and unloading things into certain machines/etc.
 

Abdiel

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An autocrafting station somewhere in a pocket dimension with enderchests as input/output. Don't even have to move the turtles back and forth to craft.
 

RetroGamer1224

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You guys are scaring me. What next some army of mining laser turtles that are also alchemists? WHAT HAS SCIENCE DONE?!
 

Guswut

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An autocrafting station somewhere in a pocket dimension with enderchests as input/output. Don't even have to move the turtles back and forth to craft.

Yup, turtles are cheap enough that the only turtles that move are turtles that MUST move. In most all other cases, pipes with iron pipes (and turtles sitting next to them to use redstone for routing stuff in them) will move everything around. No need for other dimensions so long as you get the timing right.

And the issue is anything that cannot, currently, be automated would be impossible to use. But almost everything can be automated.

~~~

You guys are scaring me. What next some army of mining laser turtles that are also alchemists? WHAT HAS SCIENCE DONE?!
"Army" is a strong word. We'll call it a "defensive force" to protect the state against the "terrors of the creeper nation" as it is "for the good of the people".
Also, Thaumcraft is entirely out as you cannot automate research (or production, as far as I know). But if we can automate production, have the player do the research, and from there have the turtles do the production.
The BIGGEST issue is having to use LUA, but that is a personal issue of mine.
 

Poppycocks

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Yeah, but you can't do it solely with turtles.

I posit you a problem to chew on.

You create a crafty mining turtle, give it fuel. And nothing else.

Suppose it managed to mine all the right ingredients. How do you make it craft a redstone reception coil?
 
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Guswut

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Jul 29, 2019
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Yeah, but you can't do it solely with turtles.

I posit you a problem to chew on.


You create a crafty mining turtle, give it fuel. And nothing else.

Suppose it managed to mine all the right ingredients. How do you make it craft a redstone reception coil?


Let's see...

Make an emerald pipe (should be able to be made at the top of the grid, but I am not sure), although I am not sure about the redstone engine. Mmm...

Input the following into a crafting table:

Code:
cobblestone|cobblestone|redstone dust
cobblestone|gold ingot|cobblestone
redstone dust|cobblestone|cobblestone
[/quote]
 
Use an emerald pipe to pull out the cobblestone.
 
[SIZE=2]Maybe some RP2 stuff could be made to pull stuff out, such as a [/SIZE]retriever[SIZE=2] or even a filter (which can be loaded by a turtle, I've checked accidentally).[/SIZE]
 
[SIZE=2]If we can build a way to make a pull-cobblestone-out-of-crafting-grid system with just a crafty mining turtle, then we should be able to make any recipes that are not shapeless/filled.[/SIZE]
 

Poppycocks

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Jul 29, 2019
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Let's see...
You missed the point.

You have a crafty mining turtle. It's sitting in front of a tree. It chops the tree down. The first slot is now logs. It crafts planks. The first slot is now empty, second slot is planks. You transfer 1 plank to slots 0,3,5,7,9,10,11. The turtle crafts a chest. The turtle turns around and places it. Puts the planks into the chest. The turtle is now empty, the chest now has planks in slot 1. You make it wait for a bit, and gather the saplings. The first slot is now saplings. The turtle plants one where the tree was. And puts the rest of them from its slot 1 into the chests slot 2.

It starts digging down. First slot is now dirt. Second slot is now (probably) cobble. And you could (probably) make a furnace if the count in slot 2 hits 9. If crafting a furnace returns false then it was something else. You now have an unidentified block, if it returns true then the one block left over is cobble. At this point, you should be able to identify the following items with turtle.compare(): logs(after the second tree grows), planks, sapplings, cobble, smoothstone, crafting bench, chest, torch - etc. It keeps digging down and by pure happenstance it digs gold and redstone. You don't know which slot they're in.

How do you craft a redstone reception coil?

You could probably keep going like this. For example redstone can be identified by not being coal and being able to be crafted with a stick. But the further you go, the harder it gets.

Or am I just missing something?
 

Guswut

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Jul 29, 2019
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Or am I just missing something?

No, you are not missing anything. You just hit an area that was a blank spot as I've watched Guude make his storage system for a while: The ComputerCraft Interactive Sorter, which needs four diamond, four pistons, and one eye of ender (killing blazes for those will be difficult, but not impossible!) can be used to check what an item is. We SHOULD be able to get to the point where we are able to build an interactive sorter with turtles alone.
 

Poppycocks

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No, you are not missing anything. You just hit an area that was a blank spot as I've watched Guude make his storage system for a while: The ComputerCraft Interactive Sorter, which needs four diamond, four pistons, and one eye of ender (killing blazes for those will be difficult, but not impossible!) can be used to check what an item is. We SHOULD be able to get to the point where we are able to build an interactive sorter with turtles alone.
Turtles can't move trough portals.
 

Poppycocks

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Oh man, you're not even kidding :D. That's like the most hardcore thing, ever.

Perhaps if your turtle server kept an explored map, then you could code an asci front-end for controlling your turtles. DF style. Connecting to the server a second time to build one of those turtle portals sounds ok. Building your machinery in creative and uploading it for your overmind app as schematics would make a lot of the stuff easier.

Is this even minecraft anymore?

We really need talking turtles.

How else are we to tell the other server denizens, that they will be assimilated?
 

Guswut

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Oh man, you're not even kidding :D. That's like the most hardcore thing, ever.

We are going to harvest the ENTIRE desert until we find SOMETHING that crafts with an ender pearl (don't even get me started on how the heck we are going to kill a damned Enderman).

Perhaps if your turtle server kept an explored map, then you could code an asci front-end for controlling your turtles. DF style. Connecting to the server a second time to build one of those turtle portals sounds ok. Building your machinery in creative and uploading it for your overmind app as schematics would make a lot of the stuff easier.

You know, this is sounding more and more like !!SCIENCE!! to me. We'll need turtles to make the fluid mechanics work properly, but besides that, this would actually pretty interesting to play. Especially when you got around to making some basic artificial intelligence to handle requests to the GUI that you really don't need player input to process.

Is this even minecraft anymore?

This is what MineCraft was made for, hahah!

We really need talking turtles.

How else are we to tell the other server denizens, that they will be assimilated?

That is a good idea. A commandblock turtle.
 

Poppycocks

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Jul 29, 2019
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We are going to harvest the ENTIRE desert until we find SOMETHING that crafts with an ender pearl (don't even get me started on how the heck we are going to kill a damned Enderman).
That's why I was thinking about a map. Get a few turtles, give 'em sand. Make em find a desert, and make 'em pick up anything in the desert that ain't sand. You'd get sandstone variants, sandstone slabs, bees, sand oils, cacti, wool... and blaze powder. Send everything home via enderchests (or something) (by the way, that's another problem, marking the enderchests up, setting frequencies on tesseracts is just as impossible) the rest should be just identifying.

As far as ender go, that's easy. Build a mobtrap. Pretty easy to build too, with great returns as well, once you mine out 128x. :D The problem is getting any monsters at all spawn without a player.