Hello all,
I got a question abou the turtle fakeplayer config.
At a server i am working on atm i use LWC to protect items from being broken/stealing/etc.
But i got 1 small problem with it.
Turtles can still break it and i want to avoid that.
So i looked up some stuff and found that u can setup a fakeplayer for turtles.
I tried to set that up in combination with Essentials groupmanager but turtles can still break the lwc protected blocks (Barrel as example)
I then tried to add to the turtleconfig this:
B:turtle_fakeplayer_dologin=true
B:turtle_fakeplayer_method=one
But still the turtle can break, so then i added into the essentials groupmanager the fake player called [ComputerCraft] with lwc.deny permission (so it shouldnt be allowed to destroy and stuff like that)
But it still breaks it.
Does anyone has any idea how to solve this problem ?
Thanks
I got a question abou the turtle fakeplayer config.
At a server i am working on atm i use LWC to protect items from being broken/stealing/etc.
But i got 1 small problem with it.
Turtles can still break it and i want to avoid that.
So i looked up some stuff and found that u can setup a fakeplayer for turtles.
I tried to set that up in combination with Essentials groupmanager but turtles can still break the lwc protected blocks (Barrel as example)
I then tried to add to the turtleconfig this:
B:turtle_fakeplayer_dologin=true
B:turtle_fakeplayer_method=one
But still the turtle can break, so then i added into the essentials groupmanager the fake player called [ComputerCraft] with lwc.deny permission (so it shouldnt be allowed to destroy and stuff like that)
But it still breaks it.
Does anyone has any idea how to solve this problem ?
Thanks