Too. Much. Wood. (mfr)

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MelonPirate

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Jul 29, 2019
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Hello! This thread is kind of a noob question. In ftb infinity I decided to to try something new. Usually for energy i was going like coal->lava->yellorium reactor->yellorium reactor+turbine. This time i am currently on lava energy and i thought about a turbine but with railcraft boilers running on bio fuel instead of yellorium reactor. I did it for 3 reasons:
1. I never tried it before
2. I never used railcraft and MFR in my survival world (usually just a couple of blocks from each)
3. It will run without inreplaceable resources like yellorium and lava that are technically finite and can only mined biofuel on the other hand can be produced infintly.
So then I started working on it and made 5 mfr planter/harvester setups with emerald upgrades and I got just a ludicrous amount of wood and i have no idea what to do with it so i want a suggestion from you guys. I already got my singularity from ae with cobble generator while i was afk. I could make charcoal factory but it will need such a massive array of furnaces. My 10 coke ovens cant keep up and only use at best couple % of whole wood production i could just waste it but this is no fun imo and i figured that i just dont know something about some mod that would solve that so I decided to ask you guys -___-
2015-02-23_20.16.52.png
(i have 20 (no joke) chests like this)
 

MelonPirate

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Jul 29, 2019
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BTW I know that you can use mfr laser drill and it will probably keep up with my yellorium demands but its super late game and no fun
 

ljfa

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Jul 29, 2019
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I also have no idea what to do with so much wood. In an older world I just accumulated it in Deep Storage Units without doing much with it. I was also using biofuel there.
Maybe you can smelt it in furnaces and make mana out of it using Endoflames?
 

Sidorion

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Jul 29, 2019
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Set up a small boiler to produce enough steam to power steam furnaces and burn the wood in there to fuel the boiler and your steam locomotives running in your massive railway net connecting all ends of your world.
 
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Bagman817

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Jul 29, 2019
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I've never been able to keep up with the production from 1 MFR tree farm, let alone 5. If you insist on keeping them all running, I'd just make a DSU for each, or upgrade a JABBA barrel to hold as much as you want to keep on hand and throw a void upgrade on it. You could, of course, ditch the bio-fuel idea and run the steam boilers off charcoal. You'd be able to run several with that kind of output.

Edit: I should qualify: I *think* you should be able to run several boilers from that. It's possible fuel values have changed since I last had RC installed in 1.5x
 

Yusunoha

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Jul 29, 2019
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use the wood to create charcoal and fuel endoflames with the charcoal to produce mana aswell, that's what I'd do.
you could also use the charcoal to fuel steam turbines from MFR and use the steam to create RF in Big Reactor's turbines
 

MelonPirate

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Jul 29, 2019
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Sorry for not replying earlier i was kinda busy so i was just checking the thread from my tablet. Now i made a temporary solution.
2015-02-24_20.32.32.png
Yep. 6 alloy smelters with octadic capacitors and high temperature furnace generators. 5 arrays in total for each farm. This is crazy. This one is unfinished (i ran out of iron), but other 4 produce 1800 rf/t. Each.
That moment when you tried to make a late game energy solution, but then you accidentally made another late game power source...
I spent all my iron on this... so i cant make boilers even so my turbine is ready... But with this extra power i will throw a speed upgrade on my quarry and accumulate some iron and i will let you know once biofuel turbine will be ready.
BTW thank you all for suggestions!
 
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MelonPirate

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Jul 29, 2019
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uhm... I kinda figured out wood but what about the sludge? all i can think of is sludge boiler but i dont want to build massive arrays of them, and you cant really get that much good stuff from it...
2015-02-24_22.25.47.png
 

ljfa

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Jul 29, 2019
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I guess the sludge boiler is your only option there if you don't just want to get rid of it.
 

MelonPirate

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Jul 29, 2019
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Wait yeah i got an idea! I forgot that it can make dirt now i can automate making fertilizer from forestry and maybe try making forestry biofuel who knows maybe its more efficent... Thank you, I will try it tomorrow and then will let you know!
EDIT: yeah i could just dig hundrets of thousands of dirt blocks with a quarry quarry, but point was to make high end turbine that would run without unreplaceable materials.
 

ljfa

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Forestry biofuel needs a lot of time invested in tree breeding first though.
And you're gonna have to supply Apatite
 

MelonPirate

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Jul 29, 2019
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Alright i did some testing and concluded that its a much harder task than i thought it would be... I am not don thou just making an update. I tried both forestry and mfr biofuel production. I made a simple 2x2x2 boiler with liquid fireboxes and it seems like even so i use water and basic oak saplings one fermenter can produce enough for 2 stills and 1 still is like almost enough to heat that boiler, its just a little short. And it uses not even near as i produce in terms of sapllings. If i can multiply my stills and fermenters an get a nice balance with production/use of saplings, biomass, ethanol and steam, i can power a pretty big turbine. Its kind of boring and frustrating to balance properly on so many levels but its fun in its own way so i will try.
I dont really like the mfr production, i think it can produce just as much as forestry (its kinda hard to measure), but there is another problem. As you all know mfr bioreactor runs more efficiently if it has different kinds of material. And while i am able to provide all 9 there is still a problem... uhm it has a 3x3 buffer and 1x9 working area (i am talking about gui). The problem is that you have to put material (saplings, potatos, seeds, ect) in a buffer and then it will automatically go in the working area, the exact problem is that you cant "lock" slots in buffer area. If i produce more birch saplings than i produce potatos then sooner or later all 9 buffer slots will fill up with birch saplings stacks and when a potato comes it cant go in cos there are no room in buffer area and so potato gets stuck in the chest which is a shame. To me there is a simple fix to it just make it that last item of stack wont go in the working area, just like in railcraft rolling machine, in that case birch saplings would have been converted all the time with periodical efficiency boost when potato finally comes. But in the game it does not happen and last potato in a stack will go in working are and slot will be empty. I can only see 2 solutions. 1. Balance it out so well that all buffer slots will be full but again its hard to do and biofuel producers MUST be the bottleneck in order to work 2. use steve's factory manager but it will be painfully long to program it for each generator. That was my short explanation why i am using ethanol instead of biofuel for the people i dont know and i am not even sure if you give a damn. I love internet. Just kidding, dont worry, guys, you are awesome ;)

Forestry biofuel needs a lot of time invested in tree breeding first though.
And you're gonna have to supply Apatite
As i said normal water and normal saplings produce enough and you can use compost which is easy to make (dirt and wheat) and is also most efficient. I will also try to set up a pam's harvestcraft farm with fruit picker from mfr and use fruit juice instead of water. BTW i can get dirt from sludge boilers and i dont really need much to make enough compost. I will also try to balance it out, because now...
bottleneck.jpg