Phat32 said:I can think of way too many open holes with grief protection that doesn't make it with using. For example, someone runs around throwing Nazi symbols everywhere, you can use that nature tool sure, but how do you know who did it? Who do you ban? You have no idea. What about the big open builds that dont have a claim? If it gets stuff added all over or windows are broken you now have to manually fix it cause grief protection doesn't keep backups. I can see the use of it for some cases and sure, but you still want the safety and security that block logging offers. Even if its just block logging without rolling back. Admins need a way to hold players accountable for their actions.
Again I have to agree with Phat32. Sure GriefProtection is excellent in preventing grief on players and server areas but it's not perfect and Phat32 added a great example with the offensive structures that can be created. Additionally, GriefProtection is a plugin that you have to learn to use, and if you have new players who are still adjusting to the mods throwing less-than user friendly plugins into the mix won't help, it will cause server staff to spend additional time answering questions (and yes you can place instructions in the spawn but that also takes time). Don't get me wrong, GriefProtection isn't a bad or difficult plugin at all, but, alas, we all know that not all players are in the same IQ level.
GreedSeed said:Ass off comments to you both, its still a personal choice chat you use. But it is a fact what uses more power from your server system, and LWC is not a easy one on that.
Also hawkeye or coreportect are nice but once you start rolling back and such you strain your server to the limit.
I agree those plugins can sure suck up server resources, specially CoreProtect. I've never used HawkEye and can't vouch for it but I do know that CoreProtect allows you to (apart from identifying the soon-to-be-jailed player) specify the variables of the rollback such as the user, time, radius, etc. For example, if you wanted to remove a swastika you can just stand next to it and rollback all the blocks placed by that player in a small 10 block radius and based on the results you get from the wand you can specify the time as well (I.E: /co rollback u:quewhat t:2h r:10). This is MUCH easier on the server than having to rollback the whole server or all the players.
Again, it all depends on the server's needs. The server I own isn't towny and therefore we don't really need any area protection/ownerships. We do have a server shops area where players can own plots but for that admins simply use the /eco take user $# command to remove the specified funds and then use WorldGuard (along with WorldEdit of course) to assign that area to that specific player. Our server has only 2gb ram and 20 slots but we rarely ever have lag (except that one time that I thought I could /nuke only a specific player, woops!).