Felt like sharing this because it's easily the most complicated thing I've built in Minecraft.
I absolutely adore Refined Storage, and this represents my attempt to push it to it's logical limit in some ways. The heart of the Requester Processing System is this (currently ugly) beast:
A quarry at the top (which will eventually be replaced with a Void Ore Miner) eats massive chunks out of the world with the basically infinite power of a tier 4 ET solar panel, courtesy of a Flux Point. Resources that stack well - redstone, lapis, etc - get filtered out early and crafted into blocks. Currently I collect those by hand when I need them.
All the useful ores, meanwhile, get sorted out into that grid of chests thanks to EnderIO conduits. Each chest has an item translocator with a quantity upgrade attached - if the chest is about to get full and backlog the system, the extra items are transferred into the second set of chests and trashed.
Meanwhile, each chest also has an importer with a connected detector. The detector scans my storage for the quantity of the ingot that matches the ore in the chest, and turns off the importer if I'm over a certain amount. So for example if I have more than 500 iron ingots, no more iron ore gets imported.
This all then feeds into the second stage at my main base:
Any ore that enters my storage system gets exported into this wall of pulverizers feeding into redstone furnaces, all fairly upgraded so that everything happens quickly. The redstone furnaces then import the resulting ingots back into my storage.
The end result is basically infinite resources that I never have to pay attention to; any time I start to run low on one kind of ingot, more of that ingot automatically starts feeding into my system without any effort on my part.
I absolutely adore Refined Storage, and this represents my attempt to push it to it's logical limit in some ways. The heart of the Requester Processing System is this (currently ugly) beast:
A quarry at the top (which will eventually be replaced with a Void Ore Miner) eats massive chunks out of the world with the basically infinite power of a tier 4 ET solar panel, courtesy of a Flux Point. Resources that stack well - redstone, lapis, etc - get filtered out early and crafted into blocks. Currently I collect those by hand when I need them.
All the useful ores, meanwhile, get sorted out into that grid of chests thanks to EnderIO conduits. Each chest has an item translocator with a quantity upgrade attached - if the chest is about to get full and backlog the system, the extra items are transferred into the second set of chests and trashed.
Meanwhile, each chest also has an importer with a connected detector. The detector scans my storage for the quantity of the ingot that matches the ore in the chest, and turns off the importer if I'm over a certain amount. So for example if I have more than 500 iron ingots, no more iron ore gets imported.
This all then feeds into the second stage at my main base:
Any ore that enters my storage system gets exported into this wall of pulverizers feeding into redstone furnaces, all fairly upgraded so that everything happens quickly. The redstone furnaces then import the resulting ingots back into my storage.
The end result is basically infinite resources that I never have to pay attention to; any time I start to run low on one kind of ingot, more of that ingot automatically starts feeding into my system without any effort on my part.