The parallel dimension

Discussion in 'Mod Development' started by Elder Jürd, Jan 21, 2015.

  1. Elder Jürd

    Elder Jürd New Member

    Hello guys, how ya doin'?

    I was thinking about something pretty nifty, but i don't seem to find any solution (mainly because of my n00bness)

    I thought about a parallel dimension of the overworld, but not like normal dimensions. This one would be linked to the overworld in a way: every change you would make in one would be also changed in the other.

    So my deduction was that it's easyer to make people that travel to that dimension invisible and staying in the overworld. But because i don't know a lot of minecraft...

    is there a way of making players see each other only if in a certain potion effect? which classes should i explore?
    is there a way of changing every texture in the game (maybe triggering a texture pack?) when drinking a potion? what are the classes that i should explore?

    I suspect it's going to be pure clientside rendering :)
  2. ratchet freak

    ratchet freak Well-Known Member

    Potion effect would have to be server supported
  3. Elder Jürd

    Elder Jürd New Member

    Okay, but that's nothing terribly difficult. So what about the retexturing + invisibility?
  4. Kazuya07

    Kazuya07 New Member

    I made it mostly for myself beacuse I couldn't never get Waila to run in my dev environment and I really needed to know what OreDictionary entries do items have, so I wrote this code for OmniDrills (another mod I'm working on). After a bit of polish, I've seperated it into a new mod and released it, so here it is.

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